From UtopiaWiki
Science Effects
Science Bonus = Race Mod * Personality Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
| Science Category | Multiplier
|
| Alchemy | 1.4
|
| Tools | 1
|
| Housing | 0.65
|
| Food | 8
|
| Military | 1.4
|
| Thievery | 6
|
| Channeling | 6
|
Science Costs
Science Cost = Raw Cost (Table Below) * Schools Effect * Race Mod * Personality Mod
| Science Rate | BPA | GC / Book | GC / Acre
|
| No Research | 0 | 0 | 0 |
|
| Minimal | 0.3 | 6 | 1.8
|
| Limited | 0.4 | 7 | 2.8
|
| Sustained | 0.5 | 9 | 4.5
|
| Active | 0.7 | 13 | 9.1
|
| Focused | 0.9 | 17 | 15.3
|
| Accelerated | 1.2 | 22 | 26.4
|
| Intensive | 1.5 | 27 | 40.5
|
| Rushed | 2.0 | 36 | 72.0
|
| Extreme | 3.0 | 50 | 150.0
|