Difference between revisions of "Dragons"

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Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses.  
 
Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses.  
  
All dragons result in 10% lower income and the loss of 20% of new draftees.
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*All dragons result in 10% lower income and the loss of 20% of new draftees.
  
The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return.
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*The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return.
  
Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points.  
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*Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points.  
  
 
== Dragon Types & Damage ==
 
== Dragon Types & Damage ==

Revision as of 12:44, 24 June 2009

Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses.

  • All dragons result in 10% lower income and the loss of 20% of new draftees.
  • The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return.
  • Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points.

Dragon Types & Damage

Ruby

Reduces military effectiveness by 8%


Emerald

10% Higher military losses in combat and 10% lower attack gains


Sapphire

20% Failure of magic & thievery ops


Gold

Reduce building efficiency by 20%