Difference between revisions of "Dragons"
From The Utopian Encyclopedia
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Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses. | Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses. | ||
− | All dragons result in 10% lower income and the loss of 20% of new draftees. | + | *All dragons result in 10% lower income and the loss of 20% of new draftees. |
− | The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return. | + | *The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return. |
− | Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points. | + | *Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points. |
== Dragon Types & Damage == | == Dragon Types & Damage == |
Revision as of 12:44, 24 June 2009
Dragons, when sent to an opposing kingdom, will wreak havoc on their lands -- reducing income and lowering the draft rate of a province. The dragon will continue its work for six months or until destroyed by the kingdom's defenses.
- All dragons result in 10% lower income and the loss of 20% of new draftees.
- The only way to kill a dragon is to attack it with soldiers and specialists. Unfortunately, fighting a dragon is suicidal, and no troop sent to fight the dragon will return.
- Every soldier sent will destroy 1 point of strength. Every Specialist will destroy 5 points.
Dragon Types & Damage
Ruby
Reduces military effectiveness by 8%
Emerald
10% Higher military losses in combat and 10% lower attack gains
Sapphire
20% Failure of magic & thievery ops
Gold
Reduce building efficiency by 20%