From The Utopian Encyclopedia
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− | ==Introduction==
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− | You will hear/read many varying accounts on how much defense you should build. This is a guide for new players who wish to learn more of the games mechanics but don't have a teacher handy. This guide covers both DPA and D/NW.
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− | Defense Points divided by Acres = DPA
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− | Defense points divided by Networth Total = D/NW
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− | ==Here is a guideline for suggested DPA (Defense per Acre):==
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− | Coming oop (Out of Protection)in the beginning of the age, 35 DPA or more is good for an attacker role.
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− | Coming oop in the beginning of the age, 50 DPA or more is good for a thief or mage role.
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− | Partway through the age, 50 DPA or more is good for an attacker role.
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− | Partway through the age, 70 DPA or more is good for a thief or mage role.
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− | Near the end of the age, 60 DPA or more is good for an attacker role.
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− | Near the end of the age, 90 DPA or more is good for a thief or mage role.
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− | ==Here is a guideline for suggested D/NW (Defense per Networth):==
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− | Anything <0.3 D/NW would be a suicider strat
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− | >0.3 but <0.35 D/NW is low/average.
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− | >0.35 but <0.40 D/NW is fairly high.
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− | >0.4 but <0.45 D/NW is rather strong defense (turtling) that most thieves and mages would use (as well as attackers who aren't committed to attacking).
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− | 0.45 or more D/NW is usually only seen in a bank and kd mates do all your retals.
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Revision as of 22:28, 23 June 2011