Difference between revisions of "User:Avenger"

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=Obsolete science systems and formulas | Saved for reference only=
 
  
'''NOTE: Since Age 76 scientists required for soft cap will be the same number for all categories at 35'''
 
 
{| cellpadding="4"
 
|-bgcolor="#dedeff"
 
| '''Science Category''' || '''Effect''' || ''' Multiplier''' || '''Soft Cap'''
 
|-
 
| '''Alchemy''' || Income || 0.428 || 30%
 
|-
 
| '''Tools''' || Building Effectiveness || 0.287 || 20%
 
|-
 
| '''Housing''' || Population Limits || 0.215 || 15%
 
|-
 
| '''Production''' || Food & Rune Production || 1.714 || 120%
 
|-
 
| '''Military''' || Military Efficiency || 0.215 || 15%
 
|-
 
| '''Crime''' || Thievery Effectiveness || 1.428 || 100%
 
|-
 
| '''Channeling''' || Magic Effectiveness || 1.785 || 125%
 
|}
 
 
'''NOTE: Old scientist multipliers and caps, before Age 76.'''
 
 
{| cellpadding="4"
 
|-bgcolor="#dedeff"
 
| '''Science Category''' || '''Effect''' || ''' Multiplier''' || '''Cap''' || '''Scientist Cap'''
 
|-
 
| '''Alchemy''' || Income || 0.5 || 30% || 30
 
|-
 
| '''Tools''' || Building Effectiveness || 0.33 || 20% || 31
 
|-
 
| '''Housing''' || Population Limits || 0.2 || 15% || 38
 
|-
 
| '''Production''' || Food & Rune Production || 2 || 120% || 30
 
|-
 
| '''Military''' || Military Efficiency || 0.2 || 15% || 38
 
|-
 
| '''Crime''' || Thievery Effectiveness || 1.65 || 100% || 31
 
|-
 
| '''Channeling''' || Magic Effectiveness || 2 || 125% || 32
 
|}
 
 
'''NOTE: These formulas apply to the old books system of science. In Age 69, books were replaced by scientists.'''
 
 
-From Ages ?? to 68 Science formulas worked as follows
 
 
===Science Effects===
 
<b>Books per Acre =</b> Books / MAX(Acres,300)
 
 
<b>Science Bonus =</b> [[Race]] Mod * [[Personality]] Mod * Science Multiplier * ''SQRT''( Books per Acre ) * [[Exploring,_Construction_%26_Building_Formulas#Building_Effects|Library Effect]]
 
 
{| cellpadding="4"
 
|-bgcolor="#dedeff"
 
| '''Science Category''' || '''Multiplier'''
 
|-
 
| '''Alchemy''' || 1.4
 
|-
 
| '''Tools''' || 1
 
|-
 
| '''Housing''' || 0.65
 
|-
 
| '''Food''' || 8
 
|-
 
| '''Military''' || 0.52
 
|-
 
| '''Thievery''' || 6
 
|-
 
| '''Channeling''' || 6
 
|}
 
 
===Science Costs===
 
 
<b>Science Cost =</b> Raw Cost (''Table Below'') * [[Race]] Mod * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]]
 
 
{| cellpadding="4"
 
|-bgcolor="#dedeff"
 
| '''Science Rate''' || '''BPA''' || '''GC / Book''' || '''GC / Acre'''
 
|-
 
| '''No Research''' || 0 || 0 || 0 ||
 
|-
 
| '''Minimal''' || 0.3 || 6 || 1.8
 
|-
 
| '''Limited''' || 0.4 || 7 || 2.8
 
|-
 
| '''Sustained''' || 0.5 || 9 || 4.5
 
|-
 
| '''Active''' || 0.7 || 13 || 9.1
 
|-
 
| '''Focused''' || 0.9 || 17 || 15.3
 
|-
 
| '''Accelerated''' || 1.2 || 22 || 26.4
 
|-
 
| '''Intensive''' || 1.5 || 27 || 40.5
 
|-
 
| '''Rushed''' || 2.0 || 36 || 72.0
 
|-
 
| '''Extreme''' || 3.0 || 50 || 150.0
 
|}
 

Latest revision as of 17:46, 13 July 2018