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− | =Science: Obsolete and historical data=
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− | === Age 69 - Age 76 ===
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− | *Age 69: The new science system is introduced.
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− | *Age 70: Professors experience capped at 72 hours. Tools cap increased from 15% to 20%, housing and military cap from 10% to 15%, food from 100% to 200%, channeling from 100% to 125%. Additional scientist rank added: Recruit.
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− | *Age 71: Approximately +50% scientists will be required to reach maximum effects (see table below).
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− | *Age 71: Production Science maximum will be 120% (down from 200%) and it will increase both Food and Rune production.
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− | *Age 72: Scientists are generated on a flat ratio (7.5%) similar to wizards instead of via RNG.
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− | *Age 73: Science will no longer have a hard maximum for all categories. Science will scale in a linear fashion up to the previously stated maximums as normal. Once this point is reached additional scientists will yield diminishing returns.
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− | *Age 74: Scientist experience will now show on the Science page and in the Spy on Sciences.
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− | *Age 76: Number of scientists required for soft cap in all categories is 35.
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− |
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− | '''Old scientist multipliers and caps, during Age 76:'''
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− | {| cellpadding="4"
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− | |-bgcolor="#dedeff"
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− | | '''Science Category''' || '''Effect''' || ''' Multiplier''' || '''Soft Cap'''
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− | |-
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− | | '''Alchemy''' || Income || 0.428 || 30%
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− | |-
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− | | '''Tools''' || Building Effectiveness || 0.287 || 20%
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− | |-
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− | | '''Housing''' || Population Limits || 0.215 || 15%
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− | |-
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− | | '''Production''' || Food & Rune Production || 1.714 || 120%
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− | |-
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− | | '''Military''' || Military Efficiency || 0.215 || 15%
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− | |-
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− | | '''Crime''' || Thievery Effectiveness || 1.428 || 100%
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− | |-
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− | | '''Channeling''' || Magic Effectiveness || 1.785 || 125%
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− | |}
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− |
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− | '''Old scientist multipliers and caps, Age 71 - Age 75:'''
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− | {| cellpadding="4"
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− | |-bgcolor="#dedeff"
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− | | '''Science Category''' || '''Effect''' || ''' Multiplier''' || '''Cap''' || '''Scientist Cap'''
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− | |-
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− | | '''Alchemy''' || Income || 0.5 || 30% || 30
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− | |-
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− | | '''Tools''' || Building Effectiveness || 0.33 || 20% || 31
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− | |-
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− | | '''Housing''' || Population Limits || 0.2 || 15% || 38
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− | |-
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− | | '''Production''' || Food & Rune Production || 2 || 120% || 30
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− | |-
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− | | '''Military''' || Military Efficiency || 0.2 || 15% || 38
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− | |-
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− | | '''Crime''' || Thievery Effectiveness || 1.65 || 100% || 31
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− | |-
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− | | '''Channeling''' || Magic Effectiveness || 2 || 125% || 32
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− | |}
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− |
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− | === Age ?? to Age 68 ===
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− |
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− | '''NOTE: These formulas apply to the old books system of science. In Age 69, books were replaced by scientists.'''
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− | '''From Ages ?? to 68 Science formulas worked as follows:'''
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− |
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− | '''Science Effects'''
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− | <b>Books per Acre =</b> Books / MAX(Acres,300)
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− |
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− | <b>Science Bonus =</b> [[Race]] Mod * [[Personality]] Mod * Science Multiplier * ''SQRT''( Books per Acre ) * [[Exploring,_Construction_%26_Building_Formulas#Building_Effects|Library Effect]]
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− |
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− | {| cellpadding="4"
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− | |-bgcolor="#dedeff"
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− | | '''Science Category''' || '''Multiplier'''
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− | |-
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− | | '''Alchemy''' || 1.4
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− | |-
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− | | '''Tools''' || 1
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− | |-
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− | | '''Housing''' || 0.65
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− | |-
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− | | '''Food''' || 8
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− | |-
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− | | '''Military''' || 0.52
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− | |-
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− | | '''Thievery''' || 6
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− | |-
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− | | '''Channeling''' || 6
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− | |}
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− |
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− | '''Science Costs'''
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− | <b>Science Cost =</b> Raw Cost (''Table Below'') * [[Race]] Mod * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]]
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− |
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− | {| cellpadding="4"
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− | |-bgcolor="#dedeff"
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− | | '''Science Rate''' || '''BPA''' || '''GC / Book''' || '''GC / Acre'''
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− | |-
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− | | '''No Research''' || 0 || 0 || 0 ||
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− | |-
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− | | '''Minimal''' || 0.3 || 6 || 1.8
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− | |-
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− | | '''Limited''' || 0.4 || 7 || 2.8
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− | |-
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− | | '''Sustained''' || 0.5 || 9 || 4.5
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− | |-
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− | | '''Active''' || 0.7 || 13 || 9.1
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− | |-
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− | | '''Focused''' || 0.9 || 17 || 15.3
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− | |-
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− | | '''Accelerated''' || 1.2 || 22 || 26.4
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− | |-
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− | | '''Intensive''' || 1.5 || 27 || 40.5
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− | |-
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− | | '''Rushed''' || 2.0 || 36 || 72.0
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− | |-
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− | | '''Extreme''' || 3.0 || 50 || 150.0
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− | |}
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− | [[Science: Obsolete and historical data]]
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