From The Utopian Encyclopedia
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| * +2 Mana Per Tick | | * +2 Mana Per Tick |
| * +2 Stealth Per Tick | | * +2 Stealth Per Tick |
− | * Access to [[Mystics#Divine_Shield|Divine Shield]], [[Mystics#Fanaticism|Fanaticism]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#Illuminate_Shadows|Illuminate Shadows]], and [[Mystics#Wrathful_Smite|Wrathful Smite]] | + | * +50% to Thievery Den Effectiveness |
− | * +25% Economy Book Production | + | * +50% Wizard Production |
− | * Starts with +400 Soldiers and +400 Specialist credits | + | * 0/+4 to Elites |
| + | * Access to [[Mystics#Sloth|Sloth]], [[Mystics#Chastity|Chastity]], [[Mystics#Meteor_Showers|Meteor Showers]], [[Mystics#Invisibility|Invisibility]] |
| + | * Access to All Thief Operations |
| + | * Starts with +2000 Thieves and +2000 Wizards |
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Revision as of 00:08, 26 April 2021
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Personalities (for Age 164)
The General |
The Saboteur |
The Heretic |
The Mystic
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- +100% Effects from Honor
- -20% Attack Time
- 10% of Prisoners taken in combat convert to O-Specs
- +20% Draft Cost
- +3/+1 to Elites
- Starts with +1000 Elites
- Spellbook: Wrathful Smite, Hero's Inspiration
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- +2 Mana Per Tick
- +2 Stealth Per Tick
- +50% to Thievery Den Effectiveness
- +50% Wizard Production
- 0/+4 to Elites
- Access to Sloth, Chastity, Meteor Showers, Invisibility
- Access to All Thief Operations
- Starts with +2000 Thieves and +2000 Wizards
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- +75% Wizard Production
- -75% Thieves Lost on Thievery Operations
- Access to Fool's Gold, Guile, Nightmare and Revelation
- +25% Arcane Arts Science Book Production
- Starts with +200 wizards and +200 thieves
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- +100% Guilds Effectiveness
- +1 Mana Recovery per Tick
- Access to Meteor Showers, Pitfalls, and Revelation
- +25% Arcane Science Book Production
- Starts with +400 Wizards
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The Rogue |
The Sage |
The Tactician |
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- +100% Thieves' Dens Effectiveness
- +1 Stealth Recovery per Tick
- Access to Assassinate Wizards, Greater Arson, Propaganda, and Steal War Horses
- Access to Invisibility and Revelation
- +25% Arcane Arts Science Book Production
- Starts with +400 thieves
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- -50% Science Book Losses on Learn Attacks
- Immune to Amnesia
- Access to Scientific Insights
- +25% Science Book Production
- Starts with 5000 Science Books in each Category
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- +50% Ambush Protection
- +50% Credits Gained in Combat
- Access to Quick Feet and War Spoils
- +25% Military Science Book Production
- Starts with +400 soldiers and +400 specialist credits
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