Difference between revisions of "Genesis Personalities"

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(Personalities (for Age 164))
(Personalities (for Age 164))
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* +2 Mana Per Tick
 
* +2 Mana Per Tick
 
* +2 Stealth Per Tick
 
* +2 Stealth Per Tick
* Access to [[Mystics#Divine_Shield|Divine Shield]], [[Mystics#Fanaticism|Fanaticism]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#Illuminate_Shadows|Illuminate Shadows]], and [[Mystics#Wrathful_Smite|Wrathful Smite]]
+
* +50% to Thievery Den Effectiveness
* +25% Economy Book Production
+
* +50% Wizard Production
* Starts with +400 Soldiers and +400 Specialist credits
+
* 0/+4 to Elites
 +
* Access to [[Mystics#Sloth|Sloth]], [[Mystics#Chastity|Chastity]], [[Mystics#Meteor_Showers|Meteor Showers]], [[Mystics#Invisibility|Invisibility]]
 +
* Access to All Thief Operations
 +
* Starts with +2000 Thieves and +2000 Wizards
  
  

Revision as of 00:08, 26 April 2021

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Personalities (for Age 164)

 The General  The Saboteur  The Heretic  The Mystic
  • +100% Effects from Honor
  • -20% Attack Time
  • 10% of Prisoners taken in combat convert to O-Specs
  • +20% Draft Cost
  • +3/+1 to Elites
  • Starts with +1000 Elites
  • Spellbook: Wrathful Smite, Hero's Inspiration
  • +2 Mana Per Tick
  • +2 Stealth Per Tick
  • +50% to Thievery Den Effectiveness
  • +50% Wizard Production
  • 0/+4 to Elites
  • Access to Sloth, Chastity, Meteor Showers, Invisibility
  • Access to All Thief Operations
  • Starts with +2000 Thieves and +2000 Wizards
  • +75% Wizard Production
  • -75% Thieves Lost on Thievery Operations
  • Access to Fool's Gold, Guile, Nightmare and Revelation
  • +25% Arcane Arts Science Book Production
  • Starts with +200 wizards and +200 thieves
  • +100% Guilds Effectiveness
  • +1 Mana Recovery per Tick
  • Access to Meteor Showers, Pitfalls, and Revelation
  • +25% Arcane Science Book Production
  • Starts with +400 Wizards
 
 The Rogue  The Sage  The Tactician
  • +100% Thieves' Dens Effectiveness
  • +1 Stealth Recovery per Tick
  • Access to Assassinate Wizards, Greater Arson, Propaganda, and Steal War Horses
  • Access to Invisibility and Revelation
  • +25% Arcane Arts Science Book Production
  • Starts with +400 thieves
  • -50% Science Book Losses on Learn Attacks
  • Immune to Amnesia
  • Access to Scientific Insights
  • +25% Science Book Production
  • Starts with 5000 Science Books in each Category
  • +50% Ambush Protection
  • +50% Credits Gained in Combat
  • Access to Quick Feet and War Spoils
  • +25% Military Science Book Production
  • Starts with +400 soldiers and +400 specialist credits