Difference between revisions of "Genesis Personalities"

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(Personalities (for Age 166))
(Personalities (for Age 166))
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Click here to view [[Genesis_Races|Races]].
 
Click here to view [[Genesis_Races|Races]].
  
= Personalities (for Age 166) =
+
= Personalities (for Age 167) =
  
 
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* -20% Attack Time
 
* -20% Attack Time
 
* +30% Dragon Slaying Strength
 
* +30% Dragon Slaying Strength
* +3/1 to Elites
+
* +15% Alchemy Effectiveness
 +
* +2/1 to Elites
 
* Starts with +1000 Elites
 
* Starts with +1000 Elites
* Spellbook: [[Mystics#Wrathful_Smite|Wrathful Smite]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]]
+
* Spellbook: [[Mystics#Wrathful_Smite|Wrathful Smite]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]], [[Mystics#Divine_Shield|Divine Shield]]
  
  
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* +75% to Thievery Den Effectiveness
 
* +75% to Thievery Den Effectiveness
 
* +75% Wizard Production
 
* +75% Wizard Production
* +0/4 to Elites
+
* +15% Crime Effectiveness
* Access to [[Mystics#Invisibility|Invisibility]], [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]]
+
* +0/3 to Elites
 +
* Access to [[Mystics#Invisibility|Invisibility]], [[Mystics#Meteor_Showers|Meteor Showers]], [[Mystics#Chastity|Chastity]]
 
* Access to All Thief Operations
 
* Access to All Thief Operations
 
* Starts with +2000 Thieves and +1000 Wizards
 
* Starts with +2000 Thieves and +1000 Wizards
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| 3b =   
 
| 3b =   
 
* +20% Sabotage Damage
 
* +20% Sabotage Damage
* Converts Prisoners to Thieves at 3% per Tick
+
* -50% Thief Losses
 
* +1 Stealth per Tick
 
* +1 Stealth per Tick
 
* +50% Wizard Production
 
* +50% Wizard Production
* +3/1 to Elites
+
* +15% Cunning Effectiveness
* Access to [[Mystics#Mist|Mist]], [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Reflect_Magic|Reflect Magic]], [[Mystics#Vermin|Vermin]], and [[Mystics#Ghost_Workers|Ghost Workers]]
+
* +2/1 to Elites
 +
* Access to [[Mystics#Mist|Mist]], [[Mystics#Mystic_Aura|Mystic Aura]], [[Mystics#Blizzard|Blizzard]]
 
* Access to [[Thievery#Assassinate_Wizards|Subdue Wizards]], [[Thievery#Greater_Arson|Greater Arson]]
 
* Access to [[Thievery#Assassinate_Wizards|Subdue Wizards]], [[Thievery#Greater_Arson|Greater Arson]]
 
* Starts with +1000 wizards and +1000 thieves
 
* Starts with +1000 wizards and +1000 thieves

Revision as of 22:10, 25 May 2021


Click here to view Races.

Personalities (for Age 167)

 The General  The Saboteur  The Raider  The Protector
  • +2 Stealth Per Tick
  • +75% to Thievery Den Effectiveness
  • +75% Wizard Production
  • +15% Crime Effectiveness
  • +0/3 to Elites
  • Access to Invisibility, Meteor Showers, Chastity
  • Access to All Thief Operations
  • Starts with +2000 Thieves and +1000 Wizards
 
 The Warlord  The Spellsword  The Freak  The Mystic
  • +10% Offensive Military Efficiency(OME)
  • +10% Enemy Casualties in Combat
  • +50% Ambush Protection
  • +4/0 to Elites
  • Access to Bloodlust, Mist, Fanaticism, and Reflect Magic
  • Starts with +2000 soldiers and credits
  • Military Attacks have 1/15 chance to Auto-Fail
  • Military Attacks have 1/5 chance to have 15-35% increased gains
  • Instant Damage Operations deal -10% - +35% damage
  • All attacks have 5% random factor instead of 3.5%
  • +3/3 to Elites
  • Access to Nightmares, War Spoils, Town Watch
  • Access to Propoganda and Steal War Horses
  • Starts with +1000 Soldiers and Credits
  • Starts with +1000 Thieves and Wizards
  • +150% Wizard Production
  • +2 Mana Per Tick
  • +50% Tower Effectiveness
  • +0/4 to Elites
  • Access to Meteor Showers, Chastity, Blizzard
  • Starts with +1000 Thieves and 2000 Wizards