Difference between revisions of "Ingame"
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=Cons of Communicating Ingame= | =Cons of Communicating Ingame= | ||
==CGI Error== | ==CGI Error== | ||
− | CGI Errors means no access, which means you lose communication. Comprehendez? | + | [[CGI Errors]] means no access, which means you lose communication. Comprehendez? |
==Leaks== | ==Leaks== | ||
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned. | It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned. |
Revision as of 02:42, 27 June 2009
Refers to communication that goes on within the Game of Utopia itself.
This could take the form of
- Ingame Messages / Ingame PMs
- Ingame Forums
As opposed to External Messengers (MSN, IRC) or External Kingdom Forums.
When communicating ingame, ensure your tone is formal and/or polite. Avoid using swear words or words which may be misconstrued as foul language.
Contents
Benefits of Communicating Ingame
Efficient
Let's face it, ingame communication = quick and efficient. Especially on the Genesis server when you are less inclined to share out personal details such as your msn.
Anonymity
If you wish to keep your identity a secret, ingame PMs > MSN or IRC.
Cons of Communicating Ingame
CGI Error
CGI Errors means no access, which means you lose communication. Comprehendez?
Leaks
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned.