Difference between revisions of "Ingame"

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=Cons of Communicating Ingame=
 
=Cons of Communicating Ingame=
 
==CGI Error==
 
==CGI Error==
CGI Errors means no access, which means you lose communication. Comprehendez?
+
[[CGI Errors]] means no access, which means you lose communication. Comprehendez?
  
 
==Leaks==
 
==Leaks==
 
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned.
 
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned.

Revision as of 02:42, 27 June 2009

Refers to communication that goes on within the Game of Utopia itself.

This could take the form of

  • Ingame Messages / Ingame PMs
  • Ingame Forums

As opposed to External Messengers (MSN, IRC) or External Kingdom Forums.

When communicating ingame, ensure your tone is formal and/or polite. Avoid using swear words or words which may be misconstrued as foul language.

Benefits of Communicating Ingame

Efficient

Let's face it, ingame communication = quick and efficient. Especially on the Genesis server when you are less inclined to share out personal details such as your msn.

Anonymity

If you wish to keep your identity a secret, ingame PMs > MSN or IRC.


Cons of Communicating Ingame

CGI Error

CGI Errors means no access, which means you lose communication. Comprehendez?

Leaks

It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned.