Difference between revisions of "Ingame"
From The Utopian Encyclopedia
m |
|||
Line 18: | Line 18: | ||
==Cons of Communicating Ingame== | ==Cons of Communicating Ingame== | ||
− | + | ||
− | |||
===Leaks=== | ===Leaks=== | ||
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned. | It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned. |
Revision as of 00:33, 3 November 2009
Refers to communication that goes on within the Game of Utopia itself.
This could take the form of
- Ingame Messages / Ingame PMs
- Ingame Forums
As opposed to External Messengers (MSN, IRC) or External Kingdom Forums.
When communicating ingame, ensure your tone is formal and/or polite. Avoid using swear words or words which may be misconstrued as foul language.
Contents
Benefits of Communicating Ingame
Efficient
Let's face it, ingame communication = quick and efficient. Especially on the Genesis server when you are less inclined to share out personal details such as your msn.
Anonymity
If you wish to keep your identity a secret, ingame PMs > MSN or IRC.
Cons of Communicating Ingame
Leaks
It's been heard that the old ingame forums are not secured, and incidents of hacking and location-leaking have occurred this way. You have been warned.