|
|
Line 37: |
Line 37: |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 7/3, 8.5nw | + | * Elite Unit - 7/3, 0gc, 8.5nw |
| * Prisoner/Mercenary - 2/0, 0.6nw/0nw | | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - N/A, 0.0nw | | * War Horse - N/A, 0.0nw |
Line 49: |
Line 49: |
| | 2c = | | | 2c = |
| * +25% Military Wages | | * +25% Military Wages |
− | | 2d = [[Mystics#Mage.27s_Fury|Mage's Fury]], [[Mystics#Magic_Ward|Magic Ward]], [[Mystics#Sloth|Sloth]] | + | | 2d = [[Mystics#Mage.27s_Fury|Mage's Fury]], [[Mystics#Chastity|Chastity]], [[Mystics#Blizzard|Blizzard]] |
| | 2e = | | | 2e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
− | * Offensive Specialist - 6/0, 4.8nw | + | * Offensive Specialist - 5/0, 4.8nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 4/6, 950gc, 8.25nw | + | * Elite Unit - 6/5, 0gc, 8.25nw |
− | * Prisoner/Mercenary - 3/0, 0.6nw/0nw | + | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
| | | |
Line 61: |
Line 61: |
| | 3b = | | | 3b = |
| | | |
− | * +25% Building Efficiency | + | * +20% Building Efficiency |
| * -50% Building Construction and Raze Cost | | * -50% Building Construction and Raze Cost |
| | 3c = | | | 3c = |
Avian |
Dark Elf |
Dwarf |
Elf
|
- +30% Build and Specialist Credits
- -30% Attack Time
- +40% Birth Rate
|
- -50% Offensive Spell Cost
- +15% Off/Def WPA
- +15% Spell damage
- +1 Mana per tick
|
- +20% Building Efficiency
- -50% Building Construction and Raze Cost
|
- +20% Instant Spell Damage
- +50% Bonuses from Honor
|
|
|
|
|
- +10% Off/Def Casualties
- No Access to Stables and War Horses
|
|
|
- +15% Military Train Cost
- No Access to Dungeons
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 7/3, 0gc, 8.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - N/A, 0.0nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/5, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/5, 1150gc, 8.75nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/6, 6.0nw
- Elite Unit - 6/3, 800gc, 7.0nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
Faery |
Halfling |
Human |
Orc
|
- +30% Magic Effectiveness (WPA)
- Accurate Espionage
|
- +30% Thievery Effectiveness (TPA)
- +10% Population
- Can Train Thieves with Specialist Credits
|
- +30% Income
- +15% Science Efficiency
- Immune to All Income Penalties
|
- +20% Combat Gains
- +15% Enemy Military Casualties
|
|
|
|
|
|
|
- -15% Magic Effectiveness (WPA)
|
- +15% Military Casualties
- -50% Bonuses from Honor
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/6, 1250gc, 7.5nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 5/4, 850gc, 7.25nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/4, 1200gc, 8.0nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 8/2, 900gc, 7.5nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|