From The Utopian Encyclopedia
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Line 86: |
Line 86: |
| | 4c = | | | 4c = |
| * -10% WPA(Off/Def) | | * -10% WPA(Off/Def) |
− | | 4d = [[Mystics#Nightmares|Nightmares]], [[Mystics#Invisibility|Invisibility]] | + | | 4d = [[Mystics#Nightmares|Nightmares]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Vermin|Vermin]] |
| | 4e = | | | 4e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
Line 101: |
Line 101: |
| | 5c = | | | 5c = |
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− | | 5d = [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]], [[Mystics#Pitfalls|Pitfalls]], [[Mystics#Quick_Feet|Quick Feet]] | + | | 5d = [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]], [[Mystics#Quick_Feet|Quick Feet]] |
| | 5e = | | | 5e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
Line 121: |
Line 121: |
| * Soldier - 2/2, 1.0nw | | * Soldier - 2/2, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
− | * Defensive Specialist - 0/4, 5.0nw | + | * Defensive Specialist - 0/5, 5.0nw |
| * Elite Unit - 6/1, 0gc, 7.5nw | | * Elite Unit - 6/1, 0gc, 7.5nw |
| * Prisoner/Mercenary - 2/0, 0.6nw/0nw | | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
Line 135: |
Line 135: |
| * No Access to Hospitals | | * No Access to Hospitals |
| * +10% Combat Land Loss | | * +10% Combat Land Loss |
− | | 7d = [[Mystics#Reflect_Magic|Reflect Magic]], [[Mystics#Ghost_Workers|Ghost Workers]] | + | | 7d = [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Ghost_Workers|Ghost Workers]] |
| | 7e = | | | 7e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
Revision as of 22:33, 14 May 2021
Click here to view Personalities
Comparison Table (for Age 165)
Elf |
Dwarf |
Faery |
Halfling
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- Runes Do Not Decay
- +30% Off/Def WPA
- +30% Spell damage
- +2 Mana per tick
- Runes Do Not Decay
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- +30% Building Efficiency
- Free Build
- -50% Build Speed
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- Cast Support Spells on KD Members
- +15% Off/Def WPA
- +15% Off/Def TPA
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- +30% Off/Def (TPA)
- +30% Thievery Damage
- Train Thieves With Credits
- +2 Stealth Per Tick
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- +100% Food Consumption
- No Access to Accelerated Build
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 6/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 2/5, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 7.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
Human |
Orc |
Undead |
Gnome
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- +15% Science Effectiveness
- +1 Off to War Horses
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- +20% Combat Gains
- +10% Off/Def Combat Kills
- -50% Draft Costs
- +1 Soldier Off/Def
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- -75% Offensive Military Casualties
- Spreads and is Immune to the Plague
- No Food Needed
- Converts Specs to Elites
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- +20% Population Bonus
- +50% Massacre Protection
- +20% TPA(Off/Def)
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- No Access to Hospitals
- +10% Combat Land Loss
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.0nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 2/0, 0.8nw
|
- Soldier - 2/2, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/1, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/1, 0gc, 8.75nw
- Prisoner/Mercenary - 5/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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