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| Click here to view [[Genesis_Personalities|Personalities]] | | Click here to view [[Genesis_Personalities|Personalities]] |
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− | =Comparison Table (for Age 166)= | + | =Comparison Table (for Age 167)= |
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| <!-- IMPORTANT - DO NOT EDIT THIS TABLE WITHOUT READING THIS: | | <!-- IMPORTANT - DO NOT EDIT THIS TABLE WITHOUT READING THIS: |
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| When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. | | When listing advantages/disadvantages, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting. |
| --> | | --> |
− | {{rtt 8 | + | {{rtt 7 |
| | 1a = Elf | | | 1a = Elf |
| | 1b = | | | 1b = |
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| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
| | | |
− | | 7a = Undead | + | |
| + | | 7a = Gnome |
| | 7b = | | | 7b = |
− | * -75% Offensive Military Casualties
| |
− | * Spreads and is Immune to the Plague
| |
− | * No Food Needed
| |
− | * Converts Specs to Elites
| |
− | | 7c =
| |
− | * No Access to Hospitals
| |
− | * +10% Combat Land Loss
| |
− | | 7d = [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Ghost_Workers|Ghost Workers]]
| |
− | | 7e =
| |
− | * Soldier - 1/1, 1.0nw
| |
− | * Offensive Specialist - 5/0, 4.0nw
| |
− | * Defensive Specialist - 0/5, 5.0nw
| |
− | * Elite Unit - 5/2, 0gc, 8.75nw
| |
− | * Prisoner/Mercenary - 5/0, 0.6nw/0nw
| |
− | * War Horse - 1/0, 0.8nw
| |
− |
| |
− | | 8a = Gnome
| |
− | | 8b =
| |
| * +20% Population Bonus | | * +20% Population Bonus |
| * -50% Thief Cost | | * -50% Thief Cost |
| * +20% TPA(Off/Def) | | * +20% TPA(Off/Def) |
| | | |
− | | 8c = | + | | 7c = |
| * -5% Military Efficiency | | * -5% Military Efficiency |
− | | 8d = [[Mystics#Town_Watch|Town Watch]] | + | | 7d = [[Mystics#Town_Watch|Town Watch]] |
− | | 8e = | + | | 7e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
Elf |
Dwarf |
Faery |
Halfling
|
- Runes Do Not Decay
- +30% Off/Def WPA
- +30% Spell damage
- +2 Mana per tick
- Runes Do Not Decay
|
- +30% Building Efficiency
- Free Build
- -50% Build Speed
|
- Cast Support Spells on KD Members
- +15% Off/Def WPA
- +15% Off/Def TPA
|
- +30% Off/Def (TPA)
- +30% Thievery Damage
- Train Thieves With Credits
- +2 Stealth Per Tick
|
|
|
|
|
|
- +100% Food Consumption
- No Access to Accelerated Build
|
|
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 6/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 2/5, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 7.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
Human |
Orc |
Gnome |
|
- +15% Science Effectiveness
- +1 Off to War Horses
|
- +20% Combat Gains
- +10% Off/Def Combat Kills
- -50% Draft Costs
- +1 Soldier Off/Def
|
- +20% Population Bonus
- -50% Thief Cost
- +20% TPA(Off/Def)
|
|
|
|
|
- +20% Own Casualties Attacking and Defending
|
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.0nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 2/0, 0.8nw
|
- Soldier - 2/2, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/1, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|