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|
Line 91: |
Line 91: |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 3/6, 1250gc, 7.5nw | + | * Elite Unit - 3/6, 0gc, 7.5nw |
− | * Prisoner/Mercenary - 3/0, 0.6nw/0nw | + | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
| | | |
| | 5a = Halfling | | | 5a = Halfling |
| | 5b = | | | 5b = |
− | * +30% Thievery Effectiveness (TPA) | + | * +15% Off/Def (TPA) |
| + | * +15% Thievery Damage |
| * +10% Population | | * +10% Population |
− | * Can Train Thieves with Specialist Credits | + | * +1 Stealth Per Tick |
| | 5c = | | | 5c = |
− | | 5d = [[Mystics#Town_Watch|Town Watch]], [[Mystics#Vermin|Vermin]] | + | * -20% Birth Rate |
| + | * +10% Training Cost |
| + | | 5d = [[Mystics#Town_Watch|Town Watch]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Magic_Ward|Magic Ward]] |
| | 5e = | | | 5e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 5/4, 850gc, 7.25nw | + | * Elite Unit - 5/5, 0gc, 7.25nw |
− | * Prisoner/Mercenary - 3/0, 0.6nw/0nw | + | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
| | | |
Avian |
Dark Elf |
Dwarf |
Faery
|
- +30% Build and Specialist Credits
- -30% Attack Time
- +40% Birth Rate
|
- -50% Offensive Spell Cost
- +15% Off/Def WPA
- +15% Spell damage
- +1 Mana per tick
|
- +20% Building Efficiency
- -50% Build Speed
- -100% Build Cost
|
- +50% Self-Spell Duration
- Runes Do Not Decay
- Train Thieves With Credits
- +25% Off/Def WPA
- +25% Off/Def TPA
|
|
|
|
Blizzard, Bloodlust, Chastity, Ghost Workers, Tree of Gold, Amnesia, Animate Dead, Fanaticism, Gluttony, Greater Protection, Hero's Inspiration, Invisibility, Mages' Fury, Magic Ward, Mystic Aura, Quick Feet, Town Watch
|
- +10% Off/Def Casualties
- No Access to Stables and War Horses
|
|
- +100% Food Consumption
- No Access to Accelerated Build
|
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 7/3, 0gc, 8.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - N/A, 0.0nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/5, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 5/6, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/6, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
Halfling |
Human |
Orc |
Undead
|
- +15% Off/Def (TPA)
- +15% Thievery Damage
- +10% Population
- +1 Stealth Per Tick
|
- +30% Income
- +15% Science Efficiency
- Immune to All Income Penalties
|
- +20% Combat Gains
- +15% Enemy Military Casualties
|
- -30% Offensive Military Casualties
- Spreads and is Immune to the Plague
- No Food Needed
|
|
|
|
|
- -20% Birth Rate
- +10% Training Cost
|
- -15% Magic Effectiveness (WPA)
|
- +15% Military Casualties
- -50% Bonuses from Honor
|
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 5/5, 0gc, 7.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/4, 1200gc, 8.0nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 8/2, 900gc, 7.5nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 7/3, 900gc, 8.75nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|