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Line 62: |
Line 62: |
| | 3a = Faery | | | 3a = Faery |
| | 3b = | | | 3b = |
− | * +50% Self-Spell Duration | + | * Cast Support Spells on KD Members |
− | * Runes Do Not Decay
| + | * +15% Off/Def WPA |
− | * Train Thieves With Credits
| + | * +15% Off/Def TPA |
− | * +25% Off/Def WPA | |
− | * +25% Off/Def TPA | |
| | 3c = | | | 3c = |
| * -5% Maximum Population | | * -5% Maximum Population |
− | | 3d = [[Mystics#Blizzard|Blizzard]], [[Mystics#Bloodlust|Bloodlust]], [[Mystics#Chastity|Chastity]], [[Mystics#Ghost_Workers|Ghost Workers]], [[Mystics#Tree_of_Gold|Tree of Gold]], [[Mystics#Amnesia|Amnesia]], [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Fanaticism|Fanaticism]], [[Mystics#Gluttony|Gluttony]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Mage's_Fury|Mages' Fury]], [[Mystics#Magic_Ward|Magic Ward]], [[Mystics#Mystic_Aura|Mystic Aura]], [[Mystics#Quick_Feet|Quick Feet]], [[Mystics#Town_Watch|Town Watch]] | + | | 3d = [[Mystics#Scientific_Insights|Scientific Insights]], [[Mystics#Fanaticism|Fanaticism]] [[Mystics#Revelation|Revelation]],[[Mystics#Mystic_Aura|Mystic Aura]] |
| | 3e = | | | 3e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 3/6, 0gc, 7.5nw | + | * Elite Unit - 2/5, 0gc, 7.5nw |
| * Prisoner/Mercenary - 2/0, 0.6nw/0nw | | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
Line 80: |
Line 78: |
| | 4a = Halfling | | | 4a = Halfling |
| | 4b = | | | 4b = |
− | * +15% Off/Def (TPA) | + | * +30% Off/Def (TPA) |
− | * +15% Thievery Damage | + | * +30% Thievery Damage |
− | * +10% Population | + | * Train Thieves With Credits |
− | * +1 Stealth Per Tick | + | * +2 Stealth Per Tick |
| | 4c = | | | 4c = |
− | * -20% Birth Rate | + | * -10% WPA(Off/Def) |
− | * +10% Training Cost
| + | | 4d = [[Mystics#Nightmares|Nightmares]], [[Mystics#Invisibility|Invisibility]] |
− | | 4d = [[Mystics#Town_Watch|Town Watch]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Magic_Ward|Magic Ward]] | |
| | 4e = | | | 4e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
| * Defensive Specialist - 0/5, 5.0nw | | * Defensive Specialist - 0/5, 5.0nw |
− | * Elite Unit - 5/5, 0gc, 7.25nw | + | * Elite Unit - 3/4, 0gc, 7.25nw |
| * Prisoner/Mercenary - 2/0, 0.6nw/0nw | | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 1/0, 0.8nw | | * War Horse - 1/0, 0.8nw |
Elf |
Dwarf |
Faery |
Halfling
|
- Runes Do Not Decay
- +30% Off/Def WPA
- +30% Spell damage
- +2 Mana per tick
|
- +30% Building Efficiency
- Free Build
- -50% Build Speed
- +1 Offensive Specialist
|
- Cast Support Spells on KD Members
- +15% Off/Def WPA
- +15% Off/Def TPA
|
- +30% Off/Def (TPA)
- +30% Thievery Damage
- Train Thieves With Credits
- +2 Stealth Per Tick
|
|
|
|
|
|
- +100% Food Consumption
- No Access to Accelerated Build
|
|
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 6/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 2/5, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 7.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
Human |
Orc |
Undead |
|
- Immune to Income Penalties
- +1 Off to War Horses
|
- +20% Combat Gains
- +10% Off/Def Combat Kills
- -50% Draft Costs
- +1 Soldier Off/Def
|
- -75% Offensive Military Casualties
- Spreads and is Immune to the Plague
- No Food Needed
- Converts Specs to Elites
|
|
|
|
|
- -20% Off/Def WPA
- -20% Off/Def TPA
|
- No Access to Hospitals
- +10% Combat Land Loss
- -15% Science Effectiveness
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/4, 0gc, 8.0nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 2/0, 0.8nw
|
- Soldier - 2/2, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 8/2, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|
- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 9/3, 0gc, 8.75nw
- Prisoner/Mercenary - 3/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
|