Difference between revisions of "Age 165 Personalities"

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Latest revision as of 22:20, 14 May 2021

Personalities (for Age 165)

 The General  The Saboteur  The Raider  The Protector
  • +2 Stealth Per Tick
  • +50% to Thievery Den Effectiveness
  • +50% Wizard Production
  • +0/3 to Elites
  • Access to Invisibility
  • Access to All Thief Operations
  • Starts with +2000 Thieves and +2000 Wizards
 
 The Warlord  The Spellsword  The Freak
  • +10% Offensive Military Efficiency(OME)
  • +25% Draft Speed
  • Converts Specs to Elites
  • +10% Enemy Casualties in Combat
  • +50% Ambush Protection
  • +3/0 to Elites
  • Access to Clearsight, Mist, Fanaticism
  • Starts with +2000 soldiers and credits
  • Military Attacks have 1/15 chance to Auto-Fail
  • Military Attacks have 1/5 chance to have 15-35% increased gains
  • Instant Damage Operations deal -10% - +35% damage
  • All attacks have 5% random factor instead of 3.5%
  • +2/2 to Elites
  • Access to Nightmares, War Spoils, Town Watch
  • Access to Propoganda and Greater Arson
  • Starts with +1000 soldiers and credits
  • Starts with +1000 thieves and wizards