From The Utopian Encyclopedia
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| | 5a = Human | | | 5a = Human |
| | 5b = | | | 5b = |
− | * +15% Science Effectiveness | + | * +5% Science Effectiveness |
| * +1 Off to War Horses | | * +1 Off to War Horses |
| + | * Immune to Income Penalties |
| + | * +1 Defensive Spec Value |
| + | * +20% Resilience Effectiveness |
| | 5c = | | | 5c = |
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− | | 5d = [[Mystics#Fountain_of_Knowledge|Fountain of Knowledge]], [[Mystics#Quick_Feet|Quick Feet]] | + | | 5d = [[Mystics#Mist|Mist]], [[Mystics#Quick_Feet|Quick Feet]], [[Mystics#Fools_Gold|Fools Gold]] |
| | 5e = | | | 5e = |
| * Soldier - 1/1, 1.0nw | | * Soldier - 1/1, 1.0nw |
| * Offensive Specialist - 5/0, 4.0nw | | * Offensive Specialist - 5/0, 4.0nw |
− | * Defensive Specialist - 0/5, 5.0nw | + | * Defensive Specialist - 0/6, 5.0nw |
− | * Elite Unit - 4/3, 0gc, 8.0nw | + | * Elite Unit - 4/4, 0gc, 8.0nw |
| * Prisoner/Mercenary - 2/0, 0.6nw/0nw | | * Prisoner/Mercenary - 2/0, 0.6nw/0nw |
| * War Horse - 2/0, 0.8nw | | * War Horse - 2/0, 0.8nw |
Revision as of 21:10, 25 May 2021
Click here to view Personalities
Comparison Table (for Age 167)
Dark Elf |
Dwarf |
Faery |
Halfling
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- -30% Spell Cost
- +15% Off/Def WPA
- +15% Spell damage
- +2 Mana per tick
- +20% Channeling Effectiveness
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- +30% Building Efficiency
- Free Build
- -50% Build Speed
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- Cast Support Spells on KD Members
- +15% Off/Def WPA
- +15% Off/Def TPA
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- +30% Off/Def (TPA)
- +30% Thievery Damage
- Train Thieves With Credits
- +2 Stealth Per Tick
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- +100% Food Consumption
- No Access to Accelerated Build
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.8nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/5, 0gc, 8.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 6/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/3, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 2/5, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 3/4, 0gc, 7.25nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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Human |
Orc |
Gnome |
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- +5% Science Effectiveness
- +1 Off to War Horses
- Immune to Income Penalties
- +1 Defensive Spec Value
- +20% Resilience Effectiveness
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- +20% Combat Gains
- +10% Off/Def Combat Kills
- -50% Draft Costs
- +1 Soldier Off/Def
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- Free Raze
- +25% Birth Rate
- +15% TPA(Off/Def)
- +50% Flat Rate Capacity and Building Production
- +20% Artisan Effectiveness
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- +20% Own Casualties Attacking and Defending
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/6, 5.0nw
- Elite Unit - 4/4, 0gc, 8.0nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 2/0, 0.8nw
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- Soldier - 2/2, 1.0nw
- Offensive Specialist - 5/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 6/1, 0gc, 7.5nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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- Soldier - 1/1, 1.0nw
- Offensive Specialist - 4/0, 4.0nw
- Defensive Specialist - 0/5, 5.0nw
- Elite Unit - 4/4, 0gc, 8.75nw
- Prisoner/Mercenary - 2/0, 0.6nw/0nw
- War Horse - 1/0, 0.8nw
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