User talk:Erdtirdmans

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Revision as of 04:40, 23 May 2010 by Erdtirdmans (talk | contribs)
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This is my talk page, where I will very rarely dump little bits of math that I am working on despite my inability to comprehend their significance. Also, I might just dump my strats here since I won't be posting my province and KD #s anywhere.

Weighted Average Cost of Army per Acre

A possibly useful formula for attackers, this seeks to demonstrate the economic viability of running a predetermined OPA and a predetermined DPA through the most population-efficient means. It does not take in to consideration variables beyond troop stats and cost. Because of this, its utility is limited, as other bonuses could have economic consequences that mitigate a race's higher WACAA. Obviously, Humans have an income bonus that mitigates this, but things such as Dwarvves' BE bonus or even Avians' Attack Time redux could mitigate the cost by enabling you to run more Banks, Libraries, or Schools. I will note such things where appropriate. Other bonuses such as Magic Effectiveness are economically impactful only in negligible ways (you could run lower WPAs or save on Channeling costs) and will not be noted, as they are primarily lures for the hybrids, and I am using the extreme case (Heavy Attacker) in my analysis.

The Formula

The formula I'm using is as such:

WACAA = FLOOR( Apa * WACT )

With Apa being Army per acre and WACT being Weighted Average Cost per Troop.

WACT would be as such: