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Personalities (for Age 165)
The General |
The Saboteur |
The Raider |
The Protector
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- +2 Stealth Per Tick
- +50% to Thievery Den Effectiveness
- +50% Wizard Production
- +0/3 to Elites
- Access to Invisibility
- Access to All Thief Operations
- Starts with +2000 Thieves and +2000 Wizards
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The Warlord |
The Spellsword |
The Freak |
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- +10% Offensive Military Efficiency(OME)
- +25% Draft Speed
- Converts Specs to Elites
- +10% Enemy Casualties in Combat
- +50% Ambush Protection
- +3/0 to Elites
- Access to Clearsight, Mist, Fanaticism
- Starts with +2000 soldiers and credits
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- Military Attacks have 1/15 chance to Auto-Fail
- Military Attacks have 1/5 chance to have 15-35% increased gains
- Instant Damage Operations deal -10% - +35% damage
- All attacks have 5% random factor instead of 3.5%
- +2/2 to Elites
- Access to Nightmares, War_Spoils, Town Watch
- Access to Propoganda and Greater Arson
- Starts with +1000 soldiers and credits
- Starts with +1000 thieves and wizards
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