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Personalities (for Age 168)
The General |
The Saboteur |
The Raider
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- +20% Sabotage Damage
- +20% Instant Spell Damage
- -50% Thief Losses
- 15% DME
- +50% Wizard Production
- +3/2 to Elites
- Access to Mist, Pitfalls, Amnesia, Gluttony
- Access to All Thief Ops
- Starts with +1000 soldiers/credits and +1000 thieves
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The Warlord |
The Zulu |
The Mystic
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- +10% Offensive Military Efficiency(OME)
- +10% Enemy Casualties in Combat
- +50% Ambush Protection
- +25% Draft Speed
- +4/0 to Elites
- Access to Bloodlust, Aggression
- Starts with +2000 soldiers and credits
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- +100% Guild Effectiveness
- +1 Offensive Specialist Strength
- Immune to Plague
- +5% Maximum Population
- -50% Self Spell Costs
- +1/3 to Elites
- Access to Meteor Showers, Chastity, Clear Sight, Greater Protection
- Starts with 1000 Wizards
- Starts with +1500 Soldiers and Credits
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