Difference between revisions of "Age 167 Personalities"

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Latest revision as of 20:16, 5 June 2021

Personalities (for Age 167)

 The General  The Saboteur  The Raider  The Protector
  • +2 Stealth Per Tick
  • +75% to Thievery Den Effectiveness
  • +75% Wizard Production
  • +15% Crime Effectiveness
  • +0/3 to Elites
  • Access to Invisibility, Meteor Showers, Chastity
  • Access to All Thief Operations
  • Starts with +2000 Thieves
  • +20% Sabotage Damage
  • -50% Thief Losses
  • +1 Stealth per Tick
  • +50% Wizard Production
  • +15% Cunning Effectiveness
  • +2/1 to Elites
  • Access to Mist, Mystic Aura, Blizzard
  • Access to Subdue Wizards, Greater Arson
  • Starts with +1000 soldiers/credits and +1000 thieves
  • +10% Defensive Military Efficiency
  • -50% Military Casualties(Off/Def)
  • Cast Support Spells on KD Members
  • +15% Shielding Effectiveness
  • +2/2 to Elites
  • Access to Tree of Gold, Sloth, Fools Gold
  • Starts with +2000 soldiers and credits
 
 The Warlord  The Spellsword  The Undead  The Mystic
  • +10% Offensive Military Efficiency(OME)
  • +10% Enemy Casualties in Combat
  • +25% Ambush Protection
  • +25% Draft Speed
  • +15% Valor Effectiveness
  • +3/0 to Elites
  • Access to Bloodlust, Aggression, Heros Inspiration
  • Starts with +2000 soldiers and credits
  • -25% Self Spell Cost(Not Ritual)
  • +100% Wizard Production
  • +1 Mana per Tick
  • +15% Instant Spell Damage
  • +15% Siege Effectiveness
  • +1/2 to Elites
  • Access to Mages Fury, Clear Sight, Pitfalls
  • Starts with +1000 Wizards and +1000 Soldiers/Credits
  • -100% Food Consumption
  • -25% Military Losses
  • Carries and is Immune to Plague
  • +1 Off Spec Value
  • +25% Military Efficiency
  • +15% Housing, Tactics, and Invocation Efficiency
  • NO ELITES
  • Access to Nightmares, Animate Dead, Ghost Workers
  • Starts with +3000 Soldiers and Credits
  • +150% Wizard Production
  • +2 Mana Per Tick
  • +25% Tower Effectiveness
  • Wizards do not die on failed spells
  • Failed Cast refund 100% runes
  • +10% Production and Channeling Effectiveness
  • +0/3 to Elites
  • Access to Meteor Showers, Chastity, Amnesia
  • Starts with 2000 Wizards