Difference between revisions of "Age 191 Races"

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(Comparison Table (for Age 191))
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* +10% Own casualities when attacking
 
* +10% Own casualities when attacking
 
* +10% Own casualities when defending
 
* +10% Own casualities when defending
| 1d = [[Mystics#Invisibility|Invisibility]]
+
| 1d =  
 +
* [[Mystics#Invisibility|Invisibility]]
 
| 1e =
 
| 1e =
 
* Soldier - 3/3
 
* Soldier - 3/3

Revision as of 09:02, 15 March 2022

Comparison Table (for Age 191)

 Bocan  Dark Elf  Dryad
  • +1% Extra Mana Per Tick
  • +1% Extra Stealth Per Tick
  • 20% Land Effect - Towers
  • +20% Offensive Spell Duration
  • +15% Combat Instant Spell Damage
  • No wizards killed from failed spells



  • +10% Own casualities when attacking
  • +10% Own casualities when defending
  • Can't use Stables or War Horses
  • +10% Attack Travel Time
  • Soldier - 3/3
  • Offensive Specialist - 10/0
  • Defensive Specialist - 0/10
  • Elite unit - 7/13
  • Prisoner/Mercenary - 5/0
  • War Horse - 3/0
  • Soldiers - 3/3
  • Offense Specialists - 10/0
  • Defensive Specialists - 0/10
  • Elite Unit - 12/8
  • Prisoner/Mercenary - 5/0
  • War Horse - 0/0
  • Soldiers - 3/3
  • Offense Specialists - 10/0
  • Defensive Specialists - 0/9
  • Elite Unit - 15/5
  • Prisoner/Mercenary - 5/0
  • War Horse - 3/0
 
 Dwarf  Elf  Gnome
  • -100% Building Construction Cost
  • -50% Building Construction Time
  • +20% Wizards Per Acre
  • Can cast Support spells on Kingdom mates
  • Self Spell Mana Cost Reduced by 1
  • +20% Max Population
  • +20% Thievery Per Acre (TPA)




  • +150% Food Consumption
  • Can't Accelerate Construction
  • None
  • Can't use Homes
  • Soldiers - 3/3
  • Offense Specialists - 10/0
  • Defensive Specialists - 0/10
  • Elite Unit - 13/7
  • Prisoner/Mercenary - 5/0
  • War Horse - 3/0
  • Soldiers - 3/3
  • Offense Specialists - 10/0
  • Defensive Specialists - 0/10
  • Elite Unit - 8/12
  • Prisoner/Mercenary - 5/0
  • War Horse - 3/0
  • Soldiers - 3/3
  • Offense Specialists - 10/0
  • Defensive Specialists - 0/10
  • Elite Unit - 10/8
  • Prisoner/Mercenary - 5/0
  • War Horse - 3/0