Difference between revisions of "Age 60"

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(Mechanic Changes)
(Races)
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=Personalities=
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<!-- IMPORTANT - DO NOT EDIT THIS TABLE WITHOUT READING THIS:
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The ptt (Personality-table template) number must be equivalent to the total number of personalities.
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For example: if there are 8 personalities, use ptt 8
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Using the wrong template number will result in either extra or absent cells.
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The Personality-table templates can be used to display up to 12 personalities only.
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Template Parameters:
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in the format #-,
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where # is a whole number from 1 to 12,
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and - is a letter from a to b.
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Each number corresponds to a major cell position reading left-right, top-bottom
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Each letter corresponds to segments within each cell, which should be organised as follows:
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  #a = Personality's name
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  #b = Personality's attributes
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When listing attributes, make sure to start a new line for each and precede each with a * and space, to ensure consistent formatting.
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{{ptt 8
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| 1a = Merchant
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| 1b = 
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* + 30 % Income
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* Gain 50% more Specialist and Building Credits
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| 2a = Sage
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| 2b =
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* - 50% cost of science
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* Every 3 acres generates 1 science point
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| 3a = Rogue
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| 3b =
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* + 1 Stealth Recovery / Tick
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* Access to all Thievery Operations
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* Access to Vermin
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| 4a = Mystic
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| 4b =
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* Access to Meteor Showers spell
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* All Guilds are twice as effective
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* + 1 mana per tick in War
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* Access to Meteor Showers, Chastity, Nightmares
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| 5a = Warrior
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| 5b =
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* + 1 General
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* + 15% OME in war
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* Enhanced Conquest range
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* Access to Bloodlust
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| 6a = Tactician
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| 6b =
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* - 20% Attack Time
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* Accurate Espionage
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* Access to Clear Sight
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| 7a = Cleric
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| 7b =
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* - 35% Own Casualties
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* Access to Pitfalls
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| 8a = War Hero
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| 8b =
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* - 50% train time
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* Immune to all dragon effects
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* Immune to The Plague
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* Access to War Spoils
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}}
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{{Ages}}
 
{{Ages}}

Revision as of 22:44, 9 February 2014

Age 60
Name:

A Battle Joined

Number:

60

Official Information
Server:

World of Legends

Status:

online

Owner:

Arcadia Games

Dates
Start:

13 December 2013

End:
Duration (in days):


A Battle Joined (Age 60) - current nearest Age on World of Legends server.


Changes in brief

Race Changes

Avians
-30% Attack Time
+15% Birth Rate
No Access to Stables
Fanaticism, Greater Protection
Elite: 6/2, 550gc, 5NW


Dwarves
+30% Building Efficiency
Free Building Construction
Can use credits to raze buildings
Can't use Accelerated Construction
-5% gains on attacks
Fools Gold, Quick Feet, Mystic Aura
Elite: 6/1, 500gc, 4.75NW
Elf
+30% wpa
-50% defensive losses
+1 defensive specialist strength
Nightmares, Amnesia, Pitfalls, Mages Fury
Elite: 5/3, 600gc, 5.25NW


Faery
+30% Spell damage (instant spells)
+30% Sabotage damage
All racial spells
Elite: 3/5, 700gc, 5.25NW


Halflings
+10% population
+50% TPA
-50% thief cost
+1 offensive specialist strength
-20% Birth Rate
Invisibility, Town Watch, Aggression, Animate Dead
Elite: 4/4, 400gc, 4NW


Human
+20% Science Effectiveness
-5% population
Tree of Gold, Fountain of Knowledge
Elite: 6/4, 1000gc 5.5NW


Orcs
+30% Attack Gains
Free draft
+20% Enemy casualties when attacking
-20% science effectiveness
Reflect Magic
Elite: 7/1, 750gc, 5.75NW


Undead
-50% Offensive losses on attacks you make
Converts some Specialists into Elites on successful land attacks
Spreads and is Immune to The Plague
No Food Required
Basic Thievery (Intel operations only)
Town Watch
Elite: 7/2, 800gc, 6NW


Personality Changes

The Merchant
+30% Income
Gain 50% more Specialist and Building Credits
Starts with +1600 specialist credits


The Sage
Every 3 acres generates 1 book
-50% cost of science
Starts with 40000 science books


The Rogue
+1 Stealth recovery per tick
Access to all thievery operations, including 3 unique to rogues: Greater Arson, Assassinate Wizards and Propaganda
Access to Vermin
Starts with +400 thieves


The Mystic
All Guilds are twice as effective
+1 mana per tick in War
Access to Meteor Showers, Chastity, Nightmares
Starts with +200 Wizards


The Warrior
+1 General
+15% OME in war
Enhanced Conquest range
Access to Bloodlust
Starts with +800 soldiers and +800 specialist credits


The Tactician
-20% Attack Time
Accurate Espionage
Access to Clear Sight
Starts with +800 soldiers and +800 specialist credits


The Cleric
-35% Your Military Casualties (on attack or defense)
Access to Pitfalls
Starts with +800 soldiers and +800 specialist credits


The War Hero
-50% train time
Immune to Dragon effects
Immune to The Plague
Access to War Spoils
Starts with 200 elites


Mechanic Changes

  • Protection will be changed to last for 24 hours and provinces starting resources will be modified to take this into account. Provinces will begin with 400 acres of which 200 will be built (10% farms, 25% banks, 10% guilds and 5% towers) 200 building credits and an army that is 50% drafted with credits to train the soldiers. The personality resources below are additional to this.
  • Provinces over the median will not be able to explore more than 50% of their acres at a time.
  • Personalities will grant bonus resources. For example: Mystics will get +200 wizards, Sages start with +40000 books of science, War Hero has +200 elites. (edit: added all starting resources above)


Races

 Avians  Dwarves  Elves  Faeries
  • - 30% Attack Time
  • + 15% Birth Rate
  • + 30% Building Efficiency
  • Free Building Construction
  • Can use credits to raze buildings
  • + 30% WPA
  • Revives dead troops (all troops killed in attacks revive as soldiers)
  • - 50% defensive losses
  • + 1 defensive specialist strength
  • + 30% Spell Damage (Instant Spells)
  • + 30% Sabotage Damage

Fanaticism, Greater Protection

Fools Gold, Quick Feet, Mystic Aura

Nightmares, Amnesia, Pitfalls, Mages Fury

Access to All Racial Spells

  • No Access to Stables
  • Can't use Accelerated Construction
  • - 5% attack gains

Elite: 6/2, 550gc, 5NW

Elite: 6/1, 500gc, 4.75NW

5/3, 600gc, 5.25NW

Elite: 3/5, 700gc, 5.25NW

 
 Halflings  Humans  Orcs  Undead
  • + 50% TPA
  • + 10% population
  • - 50% Thief Cost
  • + 1 offensive specialist strength
  • + 20% Science Effectiveness
  • + 30 % Gains
  • Free draft
  • + 15% Enemy casualties when attacking
  • - 50% Offensive losses on attacks you make
  • Converts some Specialists into Elites on successful land attacks
  • Spreads and is Immune to The Plague
  • No Food Required

Invisibility, Town Watch, Aggression, Animate Dead

Tree of Gold, Fountain of Knowledge

Reflect Magic

Town Watch

  • - 20% Birth Rate
  • - 5% Population
  • - 20% science effectiveness
  • Basic Thievery (Intel operations only)

Elite: 4/4, 400gc, 4NW

Elite: 6/4, 1000gc 5.5NW

Elite: 7/1, 750gc, 5.75NW

Elite: 7/2, 800gc, 6NW


Personalities

 Merchant  Sage  Rogue  Mystic
  • + 30 % Income
  • Gain 50% more Specialist and Building Credits
  • - 50% cost of science
  • Every 3 acres generates 1 science point
  • + 1 Stealth Recovery / Tick
  • Access to all Thievery Operations
  • Access to Vermin
  • Access to Meteor Showers spell
  • All Guilds are twice as effective
  • + 1 mana per tick in War
  • Access to Meteor Showers, Chastity, Nightmares
 
 Warrior  Tactician  Cleric  War Hero
  • + 1 General
  • + 15% OME in war
  • Enhanced Conquest range
  • Access to Bloodlust
  • - 20% Attack Time
  • Accurate Espionage
  • Access to Clear Sight
  • - 35% Own Casualties
  • Access to Pitfalls
  • - 50% train time
  • Immune to all dragon effects
  • Immune to The Plague
  • Access to War Spoils


Ages
Ages 1998 - 1999 : The first generation of Utopia (1)  • The Second Age of Utopia (2)  • The Third Age of Utopia (3)  • The Fourth Age of Utopia (4)  • The Fifth Age of Utopia (5)  • The Sixth Age of Utopia (6)  •

2000 - 2001 : The Seventh Age of Utopia (7)  • The Age of Chaos (8)  • The Renaissance Age (9)  • The Age of Conflict (10)  • The Age of Nobility (11)  • The Era of Magic (12)  • The Era of Mystery (13)  • The Era of Strife (14)  •

2002 - 2003 : The Age of Valour (15)  • The Age of Discovery (16)  • The Age of the People (17)  • The Age of Heroes (18)  • An Era of Hope (19)  • An Age of Dreams (20)  • An Age of Wonders (21)  • An Age of Conquerors (22)  • The Revolution (23)  •

2004 - 2005 : An Age of Glory (24)  • An Age of Tranquility (25)  • An Age of Turmoil (26)  • An Age of Courage (27)  • An Age of Intrigue (28)  • An Age of War (29)  • An Age of Unity (30)  •

2006 - 2007 : An Age of Reason (31)  • An Age of Kings (32)  • An Age of Prosperity (33)  • The Age of the Dragon (34)  • An Age of Triumph (35)  • An Age of Bravery (36)  • The Age of Darkness (37)  •

2008 - 2009 : The Age of Angels (38)  • The Age of the Scholar (39)  • The Awakening (40)  • The Age of Renewal (41)  • The Age of Hope (42)  • The Age of Rebirth (43)  • The Age of Change (44)  • The Age of Light (45)  •

2010 - 2011 : The Age of Distinction (46)  • The Age of Justice (47)  • The Age of Peril (48)  • The Age of Conspiracy (49)  • The Age of Resurrection (50)  • The Age of Domination (51)  • An Era of Supremacy (52)  •

2012 - 2013 : The Age of Havoc (53)  • A Call to Arms (54)  • Veil of Shadows (55)  • Strength in Union (56)  • Relentless Onslaught (57)  • Art of War (58)  • An Honorable Proposition (59)  • A Battle Joined (60)  •

2014 - 2015 : Age of Destruction (61)  • Books of War (62)  • Iron Walls, Iron Heart (63)  • The Spoils of War (64)  • The Isles of Legion (65)  • Thunder and Bedlam (66)  •

2016 - 2017 : The Age of Perception (67)  • The Age of Heresy (68)  • The Age of Scholars and Scoundrels (69)  • The Age of Daunting Judgement (70)  • The Metamorphosis (71)  • The Era of Venerated Bastions (72)  • The Age of Tricksters and Mischief (73)  • The Age of Affinity (74)  •

2017 - 2018 : The Age of Empowering Enchantments (75)  • The Age of the Empyrean Advent (76)  • The Age of Accession and Abrogation (77)  • The Age of Insight (78)  • The Age of Vanguards Acquiescence (79)  •

2019 - 2020 : The Age of Reconnaissance (80)  • The Emergence (81)  • The Grimoires of Glory (82)  • Age of Adjudication (83)  • Bethink the Fray (84)  • Intuition (85)  • Global Viction (86)  • Age of the Sword (87)  • Swift Strife (88)  • Reformation (89)

2021 - 2022 : Age of Exile 90  • Age of Remembrance 91  • Age of Ancestry 92  • Occult Ordination 93  • Ascent 94  • Age of the Omen 95  • The Eternal Rift 96  • Dominance 97  • Keen Transformation 98  •

2023 - 2024 : Crossing Boundaries 99  • Equilibrium 100  • Crusades 101  • Godsend 102  • Unbound Dominion 103  • Renascence 104  • Devout Fervor 105