Difference between revisions of "Genesis Personalities"

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(Personalities (for Age 162))
(Personalities (for Age 164))
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{{ptt 9
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{{ptt 7
| 1a = The Artisan
+
| 1a = The General
 
| 1b =  
 
| 1b =  
* +50% Building Capacity and Production (Homes, Banks, Farms, Stables, Towers, Dungeons)
+
* +100% Effects from [[Honor]]
* -25% Build Time
+
* -20% Attack Time
* -33% Building Damage taken from Arson, Greater Arson, Tornadoes and Raze Attacks
+
* 10% of Prisoners taken in combat convert to O-Specs
* +25% Economy Science Book Production
+
* +20% Draft Cost
* Starts with +300 Soldiers, +300 Specialist Credits and +100 Building Credits
+
* Starts with +1000 Elites
 +
* Spellbook: [[Mystics#Wrathful_Smite|Wrathful Smite]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]]
  
  
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* Starts with +400 soldiers and +400 specialist credits
 
* Starts with +400 soldiers and +400 specialist credits
  
 
| 8a = The War Hero
 
| 8b =
 
* Elite Unit gains +1 Offensive Strength
 
* +50% Elite Conversions in Combat
 
* -30% Honor Loss in Combat
 
* +25% Military Science Book Production
 
* Starts with +200 Soldiers, +200 Specialist Credits and 200 Elites
 
 
 
| 9a = The Warrior
 
| 9b =
 
* +15% Offensive Military Efficiency
 
* -25% Military Train Time
 
* -75% Mercenary Cost
 
* +25% Military Science Book Production
 
* Starts with +400 soldiers and +400 specialist credits
 
  
 
}}
 
}}

Revision as of 00:04, 26 April 2021

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Personalities (for Age 164)

 The General  The Cleric  The Heretic  The Mystic
  • +75% Wizard Production
  • -75% Thieves Lost on Thievery Operations
  • Access to Fool's Gold, Guile, Nightmare and Revelation
  • +25% Arcane Arts Science Book Production
  • Starts with +200 wizards and +200 thieves
  • +100% Guilds Effectiveness
  • +1 Mana Recovery per Tick
  • Access to Meteor Showers, Pitfalls, and Revelation
  • +25% Arcane Science Book Production
  • Starts with +400 Wizards
 
 The Rogue  The Sage  The Tactician
  • +100% Thieves' Dens Effectiveness
  • +1 Stealth Recovery per Tick
  • Access to Assassinate Wizards, Greater Arson, Propaganda, and Steal War Horses
  • Access to Invisibility and Revelation
  • +25% Arcane Arts Science Book Production
  • Starts with +400 thieves
  • -50% Science Book Losses on Learn Attacks
  • Immune to Amnesia
  • Access to Scientific Insights
  • +25% Science Book Production
  • Starts with 5000 Science Books in each Category
  • +50% Ambush Protection
  • +50% Credits Gained in Combat
  • Access to Quick Feet and War Spoils
  • +25% Military Science Book Production
  • Starts with +400 soldiers and +400 specialist credits