Difference between revisions of "Genesis Races"

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(Comparison Table (for Age 165))
(Comparison Table (for Age 165))
Line 62: Line 62:
 
| 3a = Faery
 
| 3a = Faery
 
| 3b =  
 
| 3b =  
* +50% Self-Spell Duration
+
* Cast Support Spells on KD Members
* Runes Do Not Decay
+
* +15% Off/Def WPA
* Train Thieves With Credits
+
* +15% Off/Def TPA
* +25% Off/Def WPA
 
* +25% Off/Def TPA
 
 
| 3c =  
 
| 3c =  
 
* -5% Maximum Population
 
* -5% Maximum Population
| 3d = [[Mystics#Blizzard|Blizzard]], [[Mystics#Bloodlust|Bloodlust]], [[Mystics#Chastity|Chastity]], [[Mystics#Ghost_Workers|Ghost Workers]], [[Mystics#Tree_of_Gold|Tree of Gold]], [[Mystics#Amnesia|Amnesia]], [[Mystics#Animate_Dead|Animate Dead]], [[Mystics#Fanaticism|Fanaticism]], [[Mystics#Gluttony|Gluttony]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#Hero's_Inspiration|Hero's Inspiration]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Mage's_Fury|Mages' Fury]], [[Mystics#Magic_Ward|Magic Ward]], [[Mystics#Mystic_Aura|Mystic Aura]], [[Mystics#Quick_Feet|Quick Feet]], [[Mystics#Town_Watch|Town Watch]]
+
| 3d = [[Mystics#Scientific_Insights|Scientific Insights]], [[Mystics#Fanaticism|Fanaticism]] [[Mystics#Revelation|Revelation]],[[Mystics#Mystic_Aura|Mystic Aura]]
 
| 3e =  
 
| 3e =  
 
* Soldier - 1/1, 1.0nw
 
* Soldier - 1/1, 1.0nw
 
* Offensive Specialist - 5/0, 4.0nw
 
* Offensive Specialist - 5/0, 4.0nw
 
* Defensive Specialist - 0/5, 5.0nw
 
* Defensive Specialist - 0/5, 5.0nw
* Elite Unit - 3/6, 0gc, 7.5nw  
+
* Elite Unit - 2/5, 0gc, 7.5nw  
 
* Prisoner/Mercenary - 2/0, 0.6nw/0nw
 
* Prisoner/Mercenary - 2/0, 0.6nw/0nw
 
* War Horse - 1/0, 0.8nw
 
* War Horse - 1/0, 0.8nw
Line 80: Line 78:
 
| 4a = Halfling
 
| 4a = Halfling
 
| 4b =  
 
| 4b =  
* +15% Off/Def (TPA)
+
* +30% Off/Def (TPA)
* +15% Thievery Damage
+
* +30% Thievery Damage
* +10% Population
+
* Train Thieves With Credits
* +1 Stealth Per Tick
+
* +2 Stealth Per Tick
 
| 4c =  
 
| 4c =  
* -20% Birth Rate
+
* -10% WPA(Off/Def)
* +10% Training Cost
+
| 4d = [[Mystics#Nightmares|Nightmares]], [[Mystics#Invisibility|Invisibility]]
| 4d = [[Mystics#Town_Watch|Town Watch]], [[Mystics#Invisibility|Invisibility]], [[Mystics#Magic_Ward|Magic Ward]]  
 
 
| 4e =  
 
| 4e =  
 
* Soldier - 1/1, 1.0nw
 
* Soldier - 1/1, 1.0nw
 
* Offensive Specialist - 5/0, 4.0nw
 
* Offensive Specialist - 5/0, 4.0nw
 
* Defensive Specialist - 0/5, 5.0nw
 
* Defensive Specialist - 0/5, 5.0nw
* Elite Unit - 5/5, 0gc, 7.25nw
+
* Elite Unit - 3/4, 0gc, 7.25nw
 
* Prisoner/Mercenary - 2/0, 0.6nw/0nw
 
* Prisoner/Mercenary - 2/0, 0.6nw/0nw
 
* War Horse - 1/0, 0.8nw
 
* War Horse - 1/0, 0.8nw

Revision as of 17:50, 6 May 2021

Genesis Server is ONLINE

Comparison Table (for Age 165)

 Elf  Dwarf  Faery  Halfling
  • Runes Do Not Decay
  • +30% Off/Def WPA
  • +30% Spell damage
  • +2 Mana per tick
  • +30% Building Efficiency
  • Free Build
  • -50% Build Speed
  • +1 Offensive Specialist
  • Cast Support Spells on KD Members
  • +15% Off/Def WPA
  • +15% Off/Def TPA
  • +30% Off/Def (TPA)
  • +30% Thievery Damage
  • Train Thieves With Credits
  • +2 Stealth Per Tick
  • -10% TPA(Off/Def)
  • +100% Food Consumption
  • No Access to Accelerated Build
  • -5% Maximum Population
  • -10% WPA(Off/Def)
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 5/0, 4.8nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 3/4, 0gc, 8.25nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 6/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 4/3, 0gc, 8.75nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 5/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 2/5, 0gc, 7.5nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 5/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 3/4, 0gc, 7.25nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw
 
 Human  Orc  Undead
  • Immune to Income Penalties
  • +1 Off to War Horses
  • +20% Combat Gains
  • +10% Off/Def Combat Kills
  • -50% Draft Costs
  • +1 Soldier Off/Def
  • -75% Offensive Military Casualties
  • Spreads and is Immune to the Plague
  • No Food Needed
  • Converts Specs to Elites
  • -25% Training Time
  • -20% Off/Def WPA
  • -20% Off/Def TPA
  • No Access to Hospitals
  • +10% Combat Land Loss
  • -15% Science Effectiveness
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 5/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 6/4, 0gc, 8.0nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 2/0, 0.8nw
  • Soldier - 2/2, 1.0nw
  • Offensive Specialist - 5/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 8/2, 0gc, 7.5nw
  • Prisoner/Mercenary - 2/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw
  • Soldier - 1/1, 1.0nw
  • Offensive Specialist - 5/0, 4.0nw
  • Defensive Specialist - 0/5, 5.0nw
  • Elite Unit - 9/3, 0gc, 8.75nw
  • Prisoner/Mercenary - 3/0, 0.6nw/0nw
  • War Horse - 1/0, 0.8nw