Multi-Attack Protection (MAP)

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Revision as of 15:20, 17 July 2009 by Puppy101 (talk | contribs) (Building a Bank)
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This is part of the Utopia WIKI Mini Guide Series.

THIS PAGE describes a game mechanism - Multi-Attack Protection (MAP) in utopia. It also aims to discuss the implications of this game mechanism & how others have utilized it. To discuss further implications or ask questions with regards to Multi-Attack Protection (MAP), be sure to check out the discussions page.


Gangbang Protection (also known as GBP) is a game mechanism introduced which aims to increase the protection conferred to provinces which have been recently hit.

Effects of GBP

  • Tax is capped at 15% (vs a max of 99%) once above 20% GBP.
  • The more GBP on your province, the less an attack will gain from you - all other variables being equal.
  • Increase in Military Efficiency.
  • GBP rounds off to the nearest percentage (eg. it can be 20% or 21% but not 20.5%)
NB. GBP is almost negligible in War.
GBP Status GBP rating Gains Out of War Gains in War Increase in ME GBP Decay
Not Hit
0%
100%
100%
N/A
0
Couple
1-20%
80-99%
100%
+0.13-2.67%
1
Moderately Hit
21-40%
60-79%
95%
+2.80-5.33%
1
Heavily Hit
41-60%
40-59%
90%
+5.47-8.00%
2
Extremely Heavily Hit
61-90%
10-39%
85%
+8.13-12.00%
3 or 4 if above 79%

GBP Change

Land Attacks

 A land attack (Traditional March, Raze or Conquest) increases the GBP rating by 2.75 * Percent of Targets land taken. 

For example if a target is attacked for 120 of its 1000 acres (12%) its GBP rating will increase by(12% * 2.75 = 33%) 33 points, taking it from 0% to 33% if previously unhit - enough to put it into the 'moderately hit' section.

Non-Land Attacks

 Non-Land Attacks (Plunder, Learn or Massacre) increase the GBP rating by 0.06 * Current Gains OOW. 

For example if a target with a GBP rating of 20% (and thus Gains OOW of 80%) which is hit for a plunder, it will boost its GBP by (0.06 * 80% = 4.8% rounded off) 5% to 25%.

GBP Decay

 GBP rating naturally decreases every hour by an amount dependent on the current GBP rating as shown in the above table. 

For example if the GBP rating is currently 63% (heavily hit), on the next hour change it will decrease by 2% to 61%.

 GBP also decays whenever the province with GBP makes an attack by the same amount as if it 
had made the attack on itself - except that it decreases the GBP rating rather than increasing it.

Military Effectiveness

 GBP gives a bonus to Military Effectiveness equal to the GBP rating / 7.5 

For example if the GBP rating of a province is 63% (heavily hit) their ME is boosted by (63 / 7.5 = 8.4%) 8.4% - ie. 1.084 times it's current rating.

Uses of GBP

Aid Chained Provinces

If a province gets chained in a war and it is at an obviously disparate size to the rest of the kingdom, what might happen is that the kingdom may approach a friendly kingdom and ask them to hit the chained province with a number of plunders.

This confers GBP on the chained province, which can then be aided with as many soldiers and gc in order to explore him up.

Building a Bank

 !The information or formula below is not up to date. Please refer to the Protection (MAP) discussions tab to contribute to ongoing research or start a new topic.

The tax cap has been used to build up banks before - what happens is that Kingdom A approaches a friendly Kingdom B and asks them to mass plunder