Difference between revisions of "WoL Races (Age 45)"

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== Humans ==
 
== Humans ==
  
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*- No Access to Dungeons
 
*- No Access to Dungeons
 
*Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Tree of Gold
 
*Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Tree of Gold
 +
 +
== Dwarves ==
 +
*Offensive Specialist – Warrior
 +
*Defensive Specialist – Axeman
 +
*Elite Unit – Berserker (7/4, $900)
 +
 +
*+ Building Efficiency : +25%
 +
*+ Free Building Construction
 +
*+ Immunity to Fog
 +
*- Thievery Effectiveness : -20%
 +
*- Can't use Accelerated Construction
 +
*Specific Spellbook – Fog, Animate Dead

Revision as of 14:40, 18 June 2009

Humans

  • Offensive Specialist – Swordsman
  • Defensive Specialist – Archer
  • Elite Unit – Knight (6/3, $750)
  • + Income : +30%
  • + Science Effectiveness : +20%
  • + Defensive Specialist Strength : +1
  • - Magic Effectiveness : -25%
  • Specific Spellbook – Greater Protection, Aggression, Pitfalls

Elves

  • Offensive Specialist – Ranger
  • Defensive Specialist – Archer
  • Elite Unit – Elf Lord (6/4, $700)
  • + Spell Strength : +30%
  • + Mana Recovery / Hour : +1
  • + Combat Losses : -50%
  • - No Access to Dungeons
  • Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Tree of Gold

Dwarves

  • Offensive Specialist – Warrior
  • Defensive Specialist – Axeman
  • Elite Unit – Berserker (7/4, $900)
  • + Building Efficiency : +25%
  • + Free Building Construction
  • + Immunity to Fog
  • - Thievery Effectiveness : -20%
  • - Can't use Accelerated Construction
  • Specific Spellbook – Fog, Animate Dead