From The Utopian Encyclopedia
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− | Wizards per Acre is often abbreviated as WPA. In its unmodified form it is also known as raw WPA.
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− | <b>Wizards per Acre =</b> Total Number of Wizards / Total Acres
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− | Magic Effectiveness causes an apparent change in WPA, without changing the actual value. This is known as mod WPA.
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− | <b>Modified WPA =</b> Raw WPA * [[Science_Formulas#Channeling|Channeling Science]] * [[WoL_Races|Racial Bonus]] * [[Honour|Honour Bonus]]
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− | == Cast Failure ==
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− | When casting [[Spells|Offensive Spells]], the chance of a successful cast is proportional to the quotient of your WPA and the Opponent's WPA.
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− | <b>~ Chance for Success:</b> (Your Mod WPA) / (Opponent's Mod WPA)
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− | When casting [[Spells|Defensive Spells]], the chance of a successful cast is proportional to your province's percent [[Buildings#Guilds|Guilds]].
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− | <b>~ Chance for Success:</b> Guilds / Acres
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− | == Spell Duration ==
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− | On Self Spells, Spell Duration is related to your province's percent [[Buildings#Guilds|Guilds]].
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− | <b>Spell Duration Mod:</b> Guilds / Acres
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− | On Offensive Spells, Spell Duration is related to.
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− | <b>Spell Duration Mod:</b> Guilds / Acres
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− | <b>Spell Duration Mod:</b> Your Networth / Enemy's Networth
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− | [[Category:Formulas]]
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Latest revision as of 16:59, 20 February 2023