Difference between revisions of "WoL Races (Age 45)"
From The Utopian Encyclopedia
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*Offensive Specialist – Swordsman | *Offensive Specialist – Swordsman | ||
*Defensive Specialist – Archer | *Defensive Specialist – Archer | ||
− | *Elite Unit – Knight (6/3, $750) | + | *Elite Unit – Knight (6/3, $750, 5.25 nw) |
− | * | + | * Income : +25% |
− | * | + | * Science Effectiveness : +30% |
− | * | + | * Defensive Specialist Strength : +1 |
− | * | + | * Magic Effectiveness : -25% |
− | *Specific Spellbook – Greater Protection, Aggression | + | * Specific Spellbook – Greater Protection, Aggression |
== Elves == | == Elves == | ||
Line 17: | Line 17: | ||
*Offensive Specialist – Ranger | *Offensive Specialist – Ranger | ||
*Defensive Specialist – Archer | *Defensive Specialist – Archer | ||
− | *Elite Unit – Elf Lord (6/4, $700) | + | *Elite Unit – Elf Lord (6/4, $700, 5.5 nw) |
− | * | + | * Magic Effectiveness : +30% |
− | * | + | * Mana Recovery / Hour : +1 |
− | * | + | * Combat Losses : -50% |
− | *- No Access to Dungeons | + | * -50% Wages |
− | *Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, | + | * No Access to Dungeons |
+ | * Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic | ||
== Dwarves == | == Dwarves == | ||
Line 29: | Line 30: | ||
*Offensive Specialist – Warrior | *Offensive Specialist – Warrior | ||
*Defensive Specialist – Axeman | *Defensive Specialist – Axeman | ||
− | *Elite Unit – Berserker (7/4, $ | + | *Elite Unit – Berserker (7/4, $1000, 6.75 nw) |
− | * | + | * Building Efficiency : +30% |
− | * | + | * Free Building Construction |
− | * | + | * Immunity to Fog |
− | * | + | * Thievery Effectiveness : -30% |
− | * | + | * Can't use Accelerated Construction |
− | *Specific Spellbook – Fog, Animate Dead | + | * Specific Spellbook – Fog, Animate Dead |
== Orcs == | == Orcs == | ||
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*Offensive Specialist – Goblin | *Offensive Specialist – Goblin | ||
*Defensive Specialist – Troll | *Defensive Specialist – Troll | ||
− | *Elite Unit – Ogre (8/2, $800) | + | *Elite Unit – Ogre (8/2, $800, 6.75 nw) |
− | * | + | * Gains on Attacks : +30% |
− | * | + | * Draft Costs : -50% |
− | * | + | * Spreads and is immune to the Plague |
− | * | + | * Train Elites with Specialist credits |
− | * | + | * Bonuses from Honor : -50% |
− | *Specific Spellbook – | + | * Science Costs : +30% |
+ | * Specific Spellbook – Fanaticism, Aggression | ||
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*Offensive Specialist – Halfling | *Offensive Specialist – Halfling | ||
*Defensive Specialist – Pikeman | *Defensive Specialist – Pikeman | ||
− | *Elite Unit – Golem (5/4, $250) | + | *Elite Unit – Golem (5/4, $250, 4.5 nw) |
− | * | + | * Thievery Effectiveness : +40% |
− | * | + | * Cost of Thieves : -50% |
− | * | + | * Population Limit : +15% |
− | * | + | * Birth Rates : -25% |
− | + | * No Access to Hospitals | |
− | + | * Specific Spellbook – Quick Feet, Town Watch, Vermin, War Spoils (gained War Spoils) | |
− | * | ||
− | *Specific Spellbook – Quick Feet, Town Watch, Vermin | ||
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*Offensive Specialist – Night Ranger | *Offensive Specialist – Night Ranger | ||
*Defensive Specialist – Druid | *Defensive Specialist – Druid | ||
− | *Elite Unit – Drow ( | + | * Elite Unit – Drow (5/6, $900, 6.0 nw) |
− | * | + | * Spell Strength : +30% |
− | * | + | * No runes needed |
− | * | + | * Offensive Specialist Strength : +1 |
− | * | + | * Exploration Costs : +20% |
− | * | + | * Wages : +25% |
− | *Specific Spellbook – | + | * Specific Spellbook – Invisibility, Fool’s Gold, Nightmares, Tree of Gold |
− | == | + | == Avians == |
− | *Offensive Specialist – | + | *Offensive Specialist – Griffin |
− | *Defensive Specialist – | + | *Defensive Specialist – Harpie |
− | *Elite Unit | + | *Elite Unit - Drake (7/3, $700 5.75 nw) |
− | *+ | + | * +75% Birth Rates |
− | * | + | * -25% Attack Time |
− | * | + | * Immunity to Ambush |
− | *+ | + | * +15% Military Losses in Combat |
− | * | + | * Cannot use Horses |
− | + | * Specific Spellbook – Clearsight, Townwatch | |
− | *Specific Spellbook – |
Revision as of 13:38, 23 October 2009
Here are a list of the current bonuses and penalties for the Utopian Races on the WoL server for Age 43
Humans
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (6/3, $750, 5.25 nw)
- Income : +25%
- Science Effectiveness : +30%
- Defensive Specialist Strength : +1
- Magic Effectiveness : -25%
- Specific Spellbook – Greater Protection, Aggression
Elves
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (6/4, $700, 5.5 nw)
- Magic Effectiveness : +30%
- Mana Recovery / Hour : +1
- Combat Losses : -50%
- -50% Wages
- No Access to Dungeons
- Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic
Dwarves
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $1000, 6.75 nw)
- Building Efficiency : +30%
- Free Building Construction
- Immunity to Fog
- Thievery Effectiveness : -30%
- Can't use Accelerated Construction
- Specific Spellbook – Fog, Animate Dead
Orcs
- Offensive Specialist – Goblin
- Defensive Specialist – Troll
- Elite Unit – Ogre (8/2, $800, 6.75 nw)
- Gains on Attacks : +30%
- Draft Costs : -50%
- Spreads and is immune to the Plague
- Train Elites with Specialist credits
- Bonuses from Honor : -50%
- Science Costs : +30%
- Specific Spellbook – Fanaticism, Aggression
Gnomes
- Offensive Specialist – Halfling
- Defensive Specialist – Pikeman
- Elite Unit – Golem (5/4, $250, 4.5 nw)
- Thievery Effectiveness : +40%
- Cost of Thieves : -50%
- Population Limit : +15%
- Birth Rates : -25%
- No Access to Hospitals
- Specific Spellbook – Quick Feet, Town Watch, Vermin, War Spoils (gained War Spoils)
Dark Elves
- Offensive Specialist – Night Ranger
- Defensive Specialist – Druid
- Elite Unit – Drow (5/6, $900, 6.0 nw)
- Spell Strength : +30%
- No runes needed
- Offensive Specialist Strength : +1
- Exploration Costs : +20%
- Wages : +25%
- Specific Spellbook – Invisibility, Fool’s Gold, Nightmares, Tree of Gold
Avians
- Offensive Specialist – Griffin
- Defensive Specialist – Harpie
- Elite Unit - Drake (7/3, $700 5.75 nw)
- +75% Birth Rates
- -25% Attack Time
- Immunity to Ambush
- +15% Military Losses in Combat
- Cannot use Horses
- Specific Spellbook – Clearsight, Townwatch