Difference between revisions of "WoL Races"
From The Utopian Encyclopedia
(moved WoL Races to WoL Races (Age 47)) |
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− | + | This is a list of the current benefits and limitations for the Utopian Races on the WoL server for [[Age]] 47 | |
+ | |||
+ | For previous bonuses, see [[WoL Races (Age 46)]] | ||
+ | |||
+ | |||
+ | __TOC__ | ||
+ | |||
+ | |||
+ | == Humans == | ||
+ | {{H3|Benefits}} | ||
+ | * +25% Income | ||
+ | * Defensive Specialist Strength +1 | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * Offensive Specialist Strength -1 | ||
+ | * -25% Chance of Spell Success | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Greater_Protection|Greater Protection]] | ||
+ | * [[Mystics#Aggression|Aggression]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Swordsman | ||
+ | * Defensive Specialist – Archer | ||
+ | * Elite Unit – Knight (8/3, $800, 6.5 nw) | ||
+ | |||
+ | |||
+ | == Dwarves == | ||
+ | {{H3|Benefits}} | ||
+ | * +30% Building Efficiency | ||
+ | * Free Building Construction | ||
+ | * Offensive Specialist Strength +1 | ||
+ | * Immunity to Fog | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * Can't use Accelerated Construction | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Fog|Fog]] | ||
+ | * [[Mystics#Animate Dead|Animate Dead]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Warrior | ||
+ | * Defensive Specialist – Axeman | ||
+ | * Elite Unit – Berserker (7/4, $800, 6.0 nw) | ||
+ | |||
+ | |||
+ | == Avians == | ||
+ | {{H3|Benefits}} | ||
+ | * -25% Attack Time | ||
+ | * +30% Gains on Attacks | ||
+ | * Immunity to Ambush | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * No Access to Stables | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Clear Sight|Clear Sight]] | ||
+ | * [[Mystics#Town Watch|Town Watch]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Griffin | ||
+ | * Defensive Specialist – Harpie | ||
+ | * Elite Unit - Drake (8/3, $800, 6.5 nw) | ||
+ | |||
+ | == Orcs == | ||
+ | {{H3|Benefits}} | ||
+ | * +50% Gains on Attacks | ||
+ | * Spreads and is immune to the Plague | ||
+ | * Train Elites with Specialist Credits | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * Defensive Specialist Strength -1 | ||
+ | * -50% Honor Effects | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Fanaticism|Fanaticism]] | ||
+ | * [[Mystics#Aggression|Aggression]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Goblin | ||
+ | * Defensive Specialist – Troll | ||
+ | * Elite Unit – Ogre (9/2, $850, 6.75 nw) | ||
+ | |||
+ | |||
+ | == Gnomes == | ||
+ | {{H3|Benefits}} | ||
+ | * +15% Chance of Spell Success | ||
+ | * +40% Thievery Effectiveness on "Espionage-Type" Thief Ops | ||
+ | * 100% Accurate "Espionage-Type" Intel | ||
+ | * -50% Cost of Training Thieves | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * No Access to Hospitals | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Chastity|Chastity]] | ||
+ | * [[Mystics#Vermin|Vermin]] | ||
+ | * [[Mystics#Town Watch|Town Watch]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | *Offensive Specialist – Quickblades | ||
+ | *Defensive Specialist – Pikeman | ||
+ | *Elite Unit – Golem (5/5, $400, 4.0 nw) | ||
+ | |||
+ | |||
+ | == Halfling == | ||
+ | {{H3|Benefits}} | ||
+ | * +1 Stealth Recovery per Tick | ||
+ | * +40% Thievery Effectiveness on "Sabotage-Type" Thief Ops | ||
+ | * +40% Effects when Performing "Sabotage-Type" Thief Ops | ||
+ | * Immune to Clear Sight | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * None | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Quick Feet|Quick Feet]] | ||
+ | * [[Mystics#War Spoils|War Spoils]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | *Offensive Specialist – Strongarms | ||
+ | *Defensive Specialist – Slingers | ||
+ | *Elite Unit – Brutes (6/5, $550, 5.0 nw) | ||
+ | |||
+ | == Elves == | ||
+ | {{H3|Benefits}} | ||
+ | * +30% Chance of Spell Success | ||
+ | * +1 Mana Recovery per Tick | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * No Access to Dungeons | ||
+ | * -15% Effects when Performing "Sabotage-Type" Thief Ops | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Mystic Aura|Mystic Aura]] | ||
+ | * [[Mystics#Clear Sight|Clear Sight]] | ||
+ | * [[Mystics#Fountain of Pitfalls|Fountain of Knowledge]] | ||
+ | * [[Mystics#Pitfalls|WarSpoils]] | ||
+ | * [[Mystics#Amnesia|Amnesia]] | ||
+ | * [[Mystics#Quick Feet|Quick Feet]] | ||
+ | * [[Mystics#Reflect Magic|Reflect Magic]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Ranger | ||
+ | * Defensive Specialist – Archer | ||
+ | * Elite Unit – Elf Lord (7/4, $800, 6.0 nw) | ||
+ | |||
+ | |||
+ | == Dark Elves == | ||
+ | {{H3|Benefits}} | ||
+ | * +30% Spell Duration | ||
+ | * +30% Spell Effects | ||
+ | * Spells do not Consume Runes | ||
+ | |||
+ | |||
+ | {{H3|Limitations}} | ||
+ | * None | ||
+ | |||
+ | |||
+ | {{H3|Specific Spellbook}} | ||
+ | * [[Mystics#Invisibility|Invisibility]] | ||
+ | * [[Mystics#Fool.27s_Gold|Fool’s Gold]] | ||
+ | * [[Mystics#Nightmares|Nightmares]] | ||
+ | * [[Mystics#Tree of Gold|Tree of Gold]] | ||
+ | |||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Night Ranger | ||
+ | * Defensive Specialist – Druid | ||
+ | * Elite Unit – Drow (6/4, $650, 5.0 nw) | ||
+ | |||
+ | |||
+ | [[Category:WoL]] |
Revision as of 04:52, 4 September 2010
This is a list of the current benefits and limitations for the Utopian Races on the WoL server for Age 47
For previous bonuses, see WoL Races (Age 46)
Humans
Benefits
- +25% Income
- Defensive Specialist Strength +1
Limitations
- Offensive Specialist Strength -1
- -25% Chance of Spell Success
Specific Spellbook
Units
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (8/3, $800, 6.5 nw)
Dwarves
Benefits
- +30% Building Efficiency
- Free Building Construction
- Offensive Specialist Strength +1
- Immunity to Fog
Limitations
- Can't use Accelerated Construction
Specific Spellbook
Units
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $800, 6.0 nw)
Avians
Benefits
- -25% Attack Time
- +30% Gains on Attacks
- Immunity to Ambush
Limitations
- No Access to Stables
Specific Spellbook
Units
- Offensive Specialist – Griffin
- Defensive Specialist – Harpie
- Elite Unit - Drake (8/3, $800, 6.5 nw)
Orcs
Benefits
- +50% Gains on Attacks
- Spreads and is immune to the Plague
- Train Elites with Specialist Credits
Limitations
- Defensive Specialist Strength -1
- -50% Honor Effects
Specific Spellbook
Units
- Offensive Specialist – Goblin
- Defensive Specialist – Troll
- Elite Unit – Ogre (9/2, $850, 6.75 nw)
Gnomes
Benefits
- +15% Chance of Spell Success
- +40% Thievery Effectiveness on "Espionage-Type" Thief Ops
- 100% Accurate "Espionage-Type" Intel
- -50% Cost of Training Thieves
Limitations
- No Access to Hospitals
Specific Spellbook
Units
- Offensive Specialist – Quickblades
- Defensive Specialist – Pikeman
- Elite Unit – Golem (5/5, $400, 4.0 nw)
Halfling
Benefits
- +1 Stealth Recovery per Tick
- +40% Thievery Effectiveness on "Sabotage-Type" Thief Ops
- +40% Effects when Performing "Sabotage-Type" Thief Ops
- Immune to Clear Sight
Limitations
- None
Specific Spellbook
Units
- Offensive Specialist – Strongarms
- Defensive Specialist – Slingers
- Elite Unit – Brutes (6/5, $550, 5.0 nw)
Elves
Benefits
- +30% Chance of Spell Success
- +1 Mana Recovery per Tick
Limitations
- No Access to Dungeons
- -15% Effects when Performing "Sabotage-Type" Thief Ops
Specific Spellbook
Units
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (7/4, $800, 6.0 nw)
Dark Elves
Benefits
- +30% Spell Duration
- +30% Spell Effects
- Spells do not Consume Runes
Limitations
- None
Specific Spellbook
Units
- Offensive Specialist – Night Ranger
- Defensive Specialist – Druid
- Elite Unit – Drow (6/4, $650, 5.0 nw)