Difference between revisions of "Talk:Exploring, Construction & Building Formulas"

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== Exploration Costs ==
 
== Exploration Costs ==
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Formula requires work for both the GC + Soldier Costs.    [[User:Puppy101|Puppy101]] 08:11, 15 July 2009 (UTC)
 
Formula requires work for both the GC + Soldier Costs.    [[User:Puppy101|Puppy101]] 08:11, 15 July 2009 (UTC)
  
== Building Efficency ==
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What does Palm beach housing (the external link) have to do with Utopia? [[User:Ittlecas|Ittlecas]] 14:53, 29 September 2010 (UTC)
The current formula makes no logical sense,
 
 
 
            [(Current Available Workers) / 2]
 
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((2/3) * Total Jobs + 1) * Science + Race + Stance - Dragon
 
 
 
Even if you fix that * Sign and move the modifiers out, it doesn't account for a surplus of workers, and the +1 looks more like a "can't divide by 0" fudge factor. (That also means you can't have 100%)
 
 
 
If, by chance, the 1/2 current available workers means that for every 2% employment drop you have a 1% Building Efficiency drop, then you need to add 50 at the end of the equation
 
 
 
(.5 * %Filled Jobs + 50) + Science + Race + Stance + Dragon (Dragon already has negative stats, subtracting a negative stat makes it positive)
 

Latest revision as of 16:10, 10 May 2011


Exploration Costs

Formula requires work for both the GC + Soldier Costs. Puppy101 08:11, 15 July 2009 (UTC)

What does Palm beach housing (the external link) have to do with Utopia? Ittlecas 14:53, 29 September 2010 (UTC)