Difference between revisions of "Utopia Time"
From The Utopian Encyclopedia
m (→Utopian chronology) |
|||
Line 13: | Line 13: | ||
Utopian Year: | Utopian Year: | ||
− | *January | + | * January |
− | *February | + | * February |
− | *March | + | * March |
− | *April | + | * April |
− | *May | + | * May |
− | *June | + | * June |
− | *July | + | * July |
The [[Age]] starts at January, Year 1. | The [[Age]] starts at January, Year 1. | ||
Line 25: | Line 25: | ||
Typical Utopian data format: | Typical Utopian data format: | ||
*'''February 5 of YR4''' | *'''February 5 of YR4''' | ||
− | |||
= Tick = | = Tick = |
Revision as of 22:57, 9 November 2011
Every event in Utopia is dated in Utopian Time.
Utopian chronology
Time in Utopia moves differently to the real world. Each Age consists of Days, Months and Years. The start of each Utopian Day is called a tick.
1 Utopian Day = 1 Hour 1 Utopian Month = 1 Day 1 Utopian Year = 1 Week
This means that in Utopia terms there are 24 days in a month and 7 months in a year.
Utopian Year: * January * February * March * April * May * June * July
The Age starts at January, Year 1.
Typical Utopian data format:
- February 5 of YR4
Tick
Tick is an unique unplayable time between every Utopian Days, when most of bonuses and penalties are applied to Province.
During the tick mana and stealth recover, people born and dies, trains armies and wizards, inhabitants consume bushels and money, banks emit gold coins, etc.