Difference between revisions of "Food"

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=Food Eaten=
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==Food Eaten==
  
 
  <b>Bushels Eaten</b> = TotalPopulation * 0.25
 
  <b>Bushels Eaten</b> = TotalPopulation * 0.25
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=Food Produced=
+
==Food Produced==
  
 
  <b>Base Food Produced</b> = (((Farms * 70)* Building Efficiency) + (Barren Land * 2))* Monarch Mod * Fertile Lands Mod * Drought Mod
 
  <b>Base Food Produced</b> = (((Farms * 70)* Building Efficiency) + (Barren Land * 2))* Monarch Mod * Fertile Lands Mod * Drought Mod
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=Food Hourly Change=
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==Food Hourly Change==
  
 
  <b>Food Net Change</b> = (Old Food Stock * (1-(1%*Vermin Mod))) + Food Produced - FoodEaten
 
  <b>Food Net Change</b> = (Old Food Stock * (1-(1%*Vermin Mod))) + Food Produced - FoodEaten

Revision as of 18:11, 27 June 2009

Food Eaten

Bushels Eaten = TotalPopulation * 0.25
  • If you run out of food, then every hour your peasants and military units (including thieves, but not including wizards) are reduced by an amount that varies the greater your food deficit is.


Food Produced

Base Food Produced = (((Farms * 70)* Building Efficiency) + (Barren Land * 2))* Monarch Mod * Fertile Lands Mod * Drought Mod
Modifier Type Active Otherwise
Monarchy 1.1 1
Fertile Lands 1.25 1
Drought x 1


Food Hourly Change

Food Net Change = (Old Food Stock * (1-(1%*Vermin Mod))) + Food Produced - FoodEaten
Modifier Type Active Otherwise
Vermin 6 1