Difference between revisions of "Age 191 Personalities"
From The Utopian Encyclopedia
(→Personalities (for Age 191)) |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
= Personalities (for Age 191) = | = Personalities (for Age 191) = | ||
Line 30: | Line 27: | ||
* +50% Science Effectiveness - Siege | * +50% Science Effectiveness - Siege | ||
* Convert Specialists into Elites | * Convert Specialists into Elites | ||
− | * +4/0 to Elites | + | * +4/+0 to Elites |
* +2000 Starting Soldiers | * +2000 Starting Soldiers | ||
* +2000 Starting Specialist training credits | * +2000 Starting Specialist training credits | ||
Line 45: | Line 42: | ||
* +50% Land Effect - Towers | * +50% Land Effect - Towers | ||
* Convert Specialists into Elites | * Convert Specialists into Elites | ||
− | * +0/5 to Elites | + | * +0/+5 to Elites |
* Starts with +3500 Wizards | * Starts with +3500 Wizards | ||
* Access to [[Mystics#Mind_Focus|Mind Focus]], [[Mystics#Meteor_Showers|Meteor Showers]], [[Mystics#Sloth|Sloth]], [[Mystics#Pitfalls|Pitfalls]] | * Access to [[Mystics#Mind_Focus|Mind Focus]], [[Mystics#Meteor_Showers|Meteor Showers]], [[Mystics#Sloth|Sloth]], [[Mystics#Pitfalls|Pitfalls]] | ||
Line 60: | Line 57: | ||
* Access all Thievery Operations | * Access all Thievery Operations | ||
* Convert Specialists into Elites | * Convert Specialists into Elites | ||
− | * +1/4 to Elites | + | * +1/+4 to Elites |
* Starts with +1500 Thieves | * Starts with +1500 Thieves | ||
* Access to [[Mystics#Invisibility|Invisibility]] | * Access to [[Mystics#Invisibility|Invisibility]] | ||
Line 73: | Line 70: | ||
* +1% Extra Stealth Per Tick | * +1% Extra Stealth Per Tick | ||
* Convert Specialists into Elites | * Convert Specialists into Elites | ||
− | * +2/2 to Elites | + | * +2/+2 to Elites |
* Starts with +1000 Wizards | * Starts with +1000 Wizards | ||
* Access to [[Mystics#Nightmare|Nightmare]], [[Mystics#Magic_Ward|Magic Ward]], [[Mystics#Vermin|Vermin]] | * Access to [[Mystics#Nightmare|Nightmare]], [[Mystics#Magic_Ward|Magic Ward]], [[Mystics#Vermin|Vermin]] | ||
Line 86: | Line 83: | ||
* +50% Science Effectiveness - Valor | * +50% Science Effectiveness - Valor | ||
* Convert Specialists into Elites | * Convert Specialists into Elites | ||
− | * +3/1 to Elites | + | * +3/+1 to Elites |
* Starts with 2000 Soldiers and Specialist credits | * Starts with 2000 Soldiers and Specialist credits | ||
* Access to [[Mystics#Hero's_Inspiration|Hero's Inspiration]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#War_Spoils|War Spoils]], [[Mystics#Animate_Dead|Animate Dead]] | * Access to [[Mystics#Hero's_Inspiration|Hero's Inspiration]], [[Mystics#Greater_Protection|Greater Protection]], [[Mystics#War_Spoils|War Spoils]], [[Mystics#Animate_Dead|Animate Dead]] |
Latest revision as of 12:26, 15 March 2022
Personalities (for Age 191)
The General | The Mystic | The Rogue |
---|---|---|
|
|
|
The Spellsword | The War Hero | The Warlord |
---|---|---|
|
|
|