Difference between revisions of "WoL Races (Age 45)"
From The Utopian Encyclopedia
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* No Access to Dungeons | * No Access to Dungeons | ||
* Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic | * Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic | ||
+ | |||
*Offensive Specialist – Ranger | *Offensive Specialist – Ranger | ||
*Defensive Specialist – Archer | *Defensive Specialist – Archer | ||
*Elite Unit – Elf Lord (6/4, $700, 5.5 nw) | *Elite Unit – Elf Lord (6/4, $700, 5.5 nw) | ||
+ | |||
== Dwarves == | == Dwarves == | ||
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* Can't use Accelerated Construction | * Can't use Accelerated Construction | ||
* Specific Spellbook – Fog, Animate Dead | * Specific Spellbook – Fog, Animate Dead | ||
+ | |||
*Offensive Specialist – Warrior | *Offensive Specialist – Warrior | ||
*Defensive Specialist – Axeman | *Defensive Specialist – Axeman | ||
*Elite Unit – Berserker (7/4, $1000, 6.75 nw) | *Elite Unit – Berserker (7/4, $1000, 6.75 nw) | ||
+ | |||
== Orcs == | == Orcs == | ||
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* Science Costs : +30% | * Science Costs : +30% | ||
* Specific Spellbook – Fanaticism, Aggression | * Specific Spellbook – Fanaticism, Aggression | ||
+ | |||
*Offensive Specialist – Goblin | *Offensive Specialist – Goblin | ||
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* No Access to Hospitals | * No Access to Hospitals | ||
* Specific Spellbook – Quick Feet, Town Watch, Vermin, War Spoils (gained War Spoils) | * Specific Spellbook – Quick Feet, Town Watch, Vermin, War Spoils (gained War Spoils) | ||
+ | |||
*Offensive Specialist – Halfling | *Offensive Specialist – Halfling | ||
*Defensive Specialist – Pikeman | *Defensive Specialist – Pikeman | ||
*Elite Unit – Golem (5/4, $250, 4.5 nw) | *Elite Unit – Golem (5/4, $250, 4.5 nw) | ||
+ | |||
== Dark Elves == | == Dark Elves == | ||
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* Wages : +25% | * Wages : +25% | ||
* Specific Spellbook – Invisibility, Fool’s Gold, Nightmares, Tree of Gold | * Specific Spellbook – Invisibility, Fool’s Gold, Nightmares, Tree of Gold | ||
+ | |||
*Offensive Specialist – Night Ranger | *Offensive Specialist – Night Ranger | ||
*Defensive Specialist – Druid | *Defensive Specialist – Druid | ||
* Elite Unit – Drow (5/6, $900, 6.0 nw) | * Elite Unit – Drow (5/6, $900, 6.0 nw) | ||
+ | |||
== Avians == | == Avians == | ||
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* Cannot use Horses | * Cannot use Horses | ||
* Specific Spellbook – Clearsight, Townwatch | * Specific Spellbook – Clearsight, Townwatch | ||
+ | |||
*Offensive Specialist – Griffin | *Offensive Specialist – Griffin | ||
*Defensive Specialist – Harpie | *Defensive Specialist – Harpie | ||
*Elite Unit - Drake (7/3, $700 5.75 nw) | *Elite Unit - Drake (7/3, $700 5.75 nw) |
Revision as of 13:42, 23 October 2009
Here are a list of the current bonuses and penalties for the Utopian Races on the WoL server for Age 45
Humans
- Income : +25%
- Science Effectiveness : +30%
- Defensive Specialist Strength : +1
- Magic Effectiveness : -25%
- Specific Spellbook – Greater Protection, Aggression
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (6/3, $750, 5.25 nw)
Elves
- Magic Effectiveness : +30%
- Mana Recovery / Hour : +1
- Combat Losses : -50%
- -50% Wages
- No Access to Dungeons
- Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Quick Feet, Reflect Magic
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (6/4, $700, 5.5 nw)
Dwarves
- Building Efficiency : +30%
- Free Building Construction
- Immunity to Fog
- Thievery Effectiveness : -30%
- Can't use Accelerated Construction
- Specific Spellbook – Fog, Animate Dead
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $1000, 6.75 nw)
Orcs
- Gains on Attacks : +30%
- Draft Costs : -50%
- Spreads and is immune to the Plague
- Train Elites with Specialist credits
- Bonuses from Honor : -50%
- Science Costs : +30%
- Specific Spellbook – Fanaticism, Aggression
- Offensive Specialist – Goblin
- Defensive Specialist – Troll
- Elite Unit – Ogre (8/2, $800, 6.75 nw)
Gnomes
- Thievery Effectiveness : +40%
- Cost of Thieves : -50%
- Population Limit : +15%
- Birth Rates : -25%
- No Access to Hospitals
- Specific Spellbook – Quick Feet, Town Watch, Vermin, War Spoils (gained War Spoils)
- Offensive Specialist – Halfling
- Defensive Specialist – Pikeman
- Elite Unit – Golem (5/4, $250, 4.5 nw)
Dark Elves
- Spell Strength : +30%
- No runes needed
- Offensive Specialist Strength : +1
- Exploration Costs : +20%
- Wages : +25%
- Specific Spellbook – Invisibility, Fool’s Gold, Nightmares, Tree of Gold
- Offensive Specialist – Night Ranger
- Defensive Specialist – Druid
- Elite Unit – Drow (5/6, $900, 6.0 nw)
Avians
- +75% Birth Rates
- -25% Attack Time
- Immunity to Ambush
- +15% Military Losses in Combat
- Cannot use Horses
- Specific Spellbook – Clearsight, Townwatch
- Offensive Specialist – Griffin
- Defensive Specialist – Harpie
- Elite Unit - Drake (7/3, $700 5.75 nw)