Difference between revisions of "Units"

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(Elites)
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=== Elites ===
 
=== Elites ===
 
Elites are, obviously, elite troops. Their offensive and defensive values vary from race to race.
 
Elites are, obviously, elite troops. Their offensive and defensive values vary from race to race.
*For Elite values please see the receptive [[WoL races]] or [[Genesis races]] page  
+
*For Elite values please see the receptive [[WoL Races]] or [[Genesis Races]] page
 
 
  
 
=== Generals ===
 
=== Generals ===

Revision as of 11:13, 24 June 2009

Here are the unit types that are available in Utopia

Peasants

  • Offense: N/A
  • Defense: N/A
  • Cost: N/A
  • Networth: 1


Soldiers

The basic unit for every province. They are drafted from the peasantry and can be trained into Specialists, Elites or Thieves.

  • Offense: 1
  • Defense: 1
  • Cost: Variable, depending on Draft Rate
  • Networth: 1.5


Defensive Specialists

These troops defend your land only, and are unable to attack.

  • Offense: 0
  • Defense: 5
  • Cost: 350gc
  • Networth: 5


Offensive Specialists

These troops are used to attack, and are unable to defend.

  • Offense: 5
  • Defense: 0
  • Cost: 350gc
  • Networth: 4


Elites

Elites are, obviously, elite troops. Their offensive and defensive values vary from race to race.

Generals

Provinces have 5 generals available to lead their armies. One must always stay here to lead your forces in defense, but you may send the others out to combat at any time.

  • Offense: +3% ome per additional general sent. Youmust always send at least 1 general on an attack.
  • Defense: N/A
  • Cost: N/A
  • Networth: N/A


Thieves

  • Offense:
  • Defense:
  • Cost:
  • Networth:


Wizards

  • Offense:
  • Defense:
  • Cost:
  • Networth:


Horses

  • Offense:
  • Defense:
  • Cost:
  • Networth:

Prisoners

  • Offense:
  • Defense:
  • Cost:
  • Networth:


Mercenaries

  • Offense:
  • Defense:
  • Cost:
  • Networth: