Difference between revisions of "WoL Races (Age 45)"
From The Utopian Encyclopedia
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(→Elves) |
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* Mana Recovery / Hour : +1 | * Mana Recovery / Hour : +1 | ||
* Combat Losses : -50% | * Combat Losses : -50% | ||
+ | * wages: -50% | ||
{{H3|Limitations}} | {{H3|Limitations}} | ||
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* No Access to Dungeons | * No Access to Dungeons | ||
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*Defensive Specialist – Archer | *Defensive Specialist – Archer | ||
*Elite Unit – Elf Lord (6/4, $700, 5.5 nw) | *Elite Unit – Elf Lord (6/4, $700, 5.5 nw) | ||
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== Dwarves == | == Dwarves == |
Revision as of 14:57, 20 November 2009
This is a list of the current benefits and limitations for the Utopian Races on the WoL server for Age 45
Humans
Benefits
- Income : +25%
- Science Effectiveness : +30%
- Defensive Specialist Strength : +1
Limitations
- Magic Effectiveness : -25%
Specific Spellbook
- Greater Protection
- Aggression
Units
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (6/3, $750, 5.25 nw)
Elves
Benefits
- Magic Effectiveness : +30%
- Mana Recovery / Hour : +1
- Combat Losses : -50%
- wages: -50%
Limitations
- No Access to Dungeons
Specific Spellbook
- Mystic Aura
- Clear Sight
- Fountain of Knowledge
- Pitfalls, Amnesia
- Quick Feet
- Reflect Magic
Units
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (6/4, $700, 5.5 nw)
Dwarves
Benefits
- Building Efficiency : +30%
- Free Building Construction
- Immunity to Fog
Limitations
- Thievery Effectiveness : -30%
- Can't use Accelerated Construction
Specific Spellbook
- Fog
- Animate Dead
Units
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $1000, 6.75 nw)
Orcs
Benefits
- Gains on Attacks : +30%
- Draft Costs : -50%
- Spreads and is immune to the Plague
- Train Elites with Specialist credits
Limitations
- Bonuses from Honor : -50%
- Science Costs : +30%
Specific Spellbook
- Fanaticism
- Aggression
Units
- Offensive Specialist – Goblin
- Defensive Specialist – Troll
- Elite Unit – Ogre (8/2, $800, 6.75 nw)
Gnomes
Benefits
- Thievery Effectiveness : +40%
- Cost of Thieves : -50%
- Population Limit : +15%
Limitations
- Birth Rates : -25%
- No Access to Hospitals
Specific Spellbook
- Quick Feet
- Town Watch
- Vermin
- War Spoils
Units
- Offensive Specialist – Halfling
- Defensive Specialist – Pikeman
- Elite Unit – Golem (5/4, $250, 4.5 nw)
Dark Elves
Benefits
- Spell Strength : +30%
- No runes needed
- Offensive Specialist Strength : +1
Limitations
- Exploration Costs : +20%
- Wages : +25%
Specific Spellbook
- Invisibility
- Fool’s Gold
- Nightmares
- Tree of Gold
Units
- Offensive Specialist – Night Ranger
- Defensive Specialist – Druid
- Elite Unit – Drow (5/6, $900, 6.0 nw)
Avians
Benefits
- +75% Birth Rates
- -25% Attack Time
- Immunity to Ambush
Limitations
- +15% Military Losses in Combat
- Cannot use Horses
Specific Spellbook
- Clearsight
- Townwatch
Units
- Offensive Specialist – Griffin
- Defensive Specialist – Harpie
- Elite Unit - Drake (7/3, $700 5.75 nw)