Difference between revisions of "WoL Races (Age 47)"
From The Utopian Encyclopedia
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− | == | + | == Dwarves == |
{{H3|Benefits}} | {{H3|Benefits}} | ||
− | * +30% | + | * +30% Building Efficiency |
− | * +1 | + | * Free Building Construction |
+ | * Offensive Specialist Strength +1 | ||
+ | * Immunity to Fog | ||
{{H3|Limitations}} | {{H3|Limitations}} | ||
− | * | + | * Can't use Accelerated Construction |
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{{H3|Specific Spellbook}} | {{H3|Specific Spellbook}} | ||
− | * | + | * Fog |
− | * | + | * Animate Dead |
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{{H3|Units}} | {{H3|Units}} | ||
− | * Offensive Specialist – | + | * Offensive Specialist – Warrior |
− | * Defensive Specialist – | + | * Defensive Specialist – Axeman |
− | * Elite Unit – | + | * Elite Unit – Berserker (7/4, $800, 6.0 nw) |
− | == | + | == Avians == |
{{H3|Benefits}} | {{H3|Benefits}} | ||
− | * | + | * -25% Attack Time |
− | + | * +30% Gains on Attacks | |
− | * | + | * Immunity to Ambush |
− | * Immunity to | ||
{{H3|Limitations}} | {{H3|Limitations}} | ||
− | * | + | * No Access to Stables |
{{H3|Specific Spellbook}} | {{H3|Specific Spellbook}} | ||
− | * | + | * Clearsight |
− | * | + | * Townwatch |
{{H3|Units}} | {{H3|Units}} | ||
− | * Offensive Specialist – | + | * Offensive Specialist – Griffin |
− | * Defensive Specialist – | + | * Defensive Specialist – Harpie |
− | * Elite Unit | + | * Elite Unit - Drake (8/3, $800, 6.5 nw) |
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{{H3|Limitations}} | {{H3|Limitations}} | ||
+ | * None | ||
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− | + | == Elves == | |
− | + | {{H3|Benefits}} | |
− | + | * +30% Chance of Spell Success | |
− | + | * +1 Mana Recovery per Tick | |
− | + | ||
− | + | ||
− | + | {{H3|Limitations}} | |
− | + | * No Access to Dungeons | |
− | + | * -15% Effects from "Sabotage-Type" Thief Ops | |
− | + | ||
− | + | ||
+ | {{H3|Specific Spellbook}} | ||
+ | * Mystic Aura | ||
+ | * Clear Sight | ||
+ | * Fountain of Knowledge | ||
+ | * Pitfalls | ||
+ | * Amnesia | ||
+ | * Quick Feet | ||
+ | * Reflect Magic | ||
+ | |||
+ | {{H3|Units}} | ||
+ | * Offensive Specialist – Ranger | ||
+ | * Defensive Specialist – Archer | ||
+ | * Elite Unit – Elf Lord (7/4, $800, 6.0 nw) | ||
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{{H3|Limitations}} | {{H3|Limitations}} | ||
− | * | + | * None |
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* Defensive Specialist – Druid | * Defensive Specialist – Druid | ||
* Elite Unit – Drow (6/4, $650, 5.0 nw) | * Elite Unit – Drow (6/4, $650, 5.0 nw) | ||
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[[Category:WoL]] | [[Category:WoL]] |
Revision as of 21:11, 20 May 2010
This is a list of the current benefits and limitations for the Utopian Races on the WoL server for Age 47
For previous bonuses, see WoL Races (Age 46)
Humans
Benefits
- +25% Income
- Defensive Specialist Strength +1
Limitations
- Offensive Specialist Strength -1
- -25% Chance of Spell Success
Specific Spellbook
- Greater Protection
- Aggression
Units
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (8/3, $800, 6.5 nw)
Dwarves
Benefits
- +30% Building Efficiency
- Free Building Construction
- Offensive Specialist Strength +1
- Immunity to Fog
Limitations
- Can't use Accelerated Construction
Specific Spellbook
- Fog
- Animate Dead
Units
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $800, 6.0 nw)
Avians
Benefits
- -25% Attack Time
- +30% Gains on Attacks
- Immunity to Ambush
Limitations
- No Access to Stables
Specific Spellbook
- Clearsight
- Townwatch
Units
- Offensive Specialist – Griffin
- Defensive Specialist – Harpie
- Elite Unit - Drake (8/3, $800, 6.5 nw)
Orcs
Benefits
- +50% Gains on Attacks
- Spreads and is immune to the Plague
- Train Elites with Specialist Credits
Limitations
- Defensive Specialist Strength -1
- -50% Honor Effects
Specific Spellbook
- Fanaticism
- Aggression
Units
- Offensive Specialist – Goblin
- Defensive Specialist – Troll
- Elite Unit – Ogre (9/2, $850, 6.75 nw)
Gnomes
Benefits
- +15% Chance of Spell Success
- +40% Thievery Effectiveness on "Espionage-Type" Thief Ops
- 100% Accurate "Espionage-Type" Intel
- -50% Cost of Training Thieves
Limitations
- No Access to Hospitals
Specific Spellbook
- Town Watch
- Vermin
- Chastity
Units
- Offensive Specialist – %unknown%
- Defensive Specialist – Pikeman
- Elite Unit – Golem (5/5, $400, 4.0 nw)
Halfling
Benefits
- +1 Stealth Recovery per Tick
- +40% Thievery Effectiveness
- +40% Thievery Effectiveness on "Sabotage-Type" Thief Ops
- +40% Effects from "Sabotage-Type" Thief Ops
- Immune to Clear Sight
Limitations
- None
Specific Spellbook
- Quick Feet
- War Spoils
Units
- Offensive Specialist – %unknown%
- Defensive Specialist – %unknown%
- Elite Unit – %unknown% (6/5, $550, 5.0 nw)
Elves
Benefits
- +30% Chance of Spell Success
- +1 Mana Recovery per Tick
Limitations
- No Access to Dungeons
- -15% Effects from "Sabotage-Type" Thief Ops
Specific Spellbook
- Mystic Aura
- Clear Sight
- Fountain of Knowledge
- Pitfalls
- Amnesia
- Quick Feet
- Reflect Magic
Units
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (7/4, $800, 6.0 nw)
Dark Elves
Benefits
- +30% Spell Duration
- +30% Spell Efficiency
- Spells do not Consume Runes
Limitations
- None
Specific Spellbook
- Invisibility
- Fool’s Gold
- Nightmares
- Tree of Gold
Units
- Offensive Specialist – Night Ranger
- Defensive Specialist – Druid
- Elite Unit – Drow (6/4, $650, 5.0 nw)