Difference between revisions of "Genesis Races"
From The Utopian Encyclopedia
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Revision as of 05:46, 28 June 2009
Here are a list of the current bonuses and penalties for the Utopian Races on the Genesis server for Age 14???
Humans
- Offensive Specialist – Swordsman
- Defensive Specialist – Archer
- Elite Unit – Knight (6/3, $750)
- + Income : +30%
- + Science Effectiveness : +20%
- + Defensive Specialist Strength : +1
- - Magic Effectiveness : -25%
- Specific Spellbook – Greater Protection, Aggression, Pitfalls
Elves
- Offensive Specialist – Ranger
- Defensive Specialist – Archer
- Elite Unit – Elf Lord (6/4, $700)
- + Spell Strength : +30%
- + Mana Recovery / Hour : +1
- + Combat Losses : -50%
- - No Access to Dungeons
- Specific Spellbook – Mystic Aura, Clear Sight, Fountain of Knowledge, Pitfalls, Amnesia, Tree of Gold
Dwarves
- Offensive Specialist – Warrior
- Defensive Specialist – Axeman
- Elite Unit – Berserker (7/4, $900)
- + Building Efficiency : +25%
- + Free Building Construction
- + Immunity to Fog
- - Thievery Effectiveness : -20%
- - Can't use Accelerated Construction
- Specific Spellbook – Fog, Animate Dead