Changelog

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This page will detail game mechanic changes to serve as a quick reference to returning players

Age 52

  • Undeads will not convert any troops if they hit out of the end of war ceasefire period.
  • Fog is removed from the game.
  • Honor generation will be reduced - we feel it is currently too high, but it will still be higher than you would have seen in age 50, for example.
  • Casting Storms or Drought on a Shepherd will not be blocked but you will get a message that they are immune on a successful cast.
  • End of War Ceasefire period can be extended up to 4 days
  • Fake Wars are not allowed and will be actioned
  • Stances extensively changed
  • Meter changes: We count trads as 2 points, all other hits as 1. The attack gains reduction factor is built into all attacks except raze and ambush.
  • Meter Cap 200 points:
  • Gains throttling: Occurs after 100 points and slides linearly to 200 points having - 50% gains.
  • Inactive provinces will automatically abandon after 5 day changes have occurred since last activity. The monarchs can then invite a new player into them, or delete them.

Age 51

  • Province networth will be shown in SoT
  • Kingdom pages will update when stance or monarchy is changed
  • The End Of War Ceasefire period is extended to 72 hours but can now be exited after 12 hours with no daily honor loss in war
  • Thief Dens loss reduction will take effect on successful operations, in additional to its existing effects.
  • Chastity will cost twice the runes it does currently

Age 50

  • Base peasant income increased from 2.25 gc per peasant to 2.75.
  • Base building time reduced to 16 hours.
  • Base thief cost reduced to 500 gold coins
  • Dark Elf is removed
  • Gnome is removed
  • Undead will be added
  • Faery will be added
  • Artisan is removed
  • Cleric will be added

Age 49

  • ingame chat feature added
  • Bloodlust. Type: Self spell. Cost: 2000 runes. Difficulty: Similar to shadowlight and animate dead. Effect: A province under Bloodlust will inflict 15% more kills and suffer 5% more kills on their next attack.
  • Mage's Fury. Type: Duration self-spell. Cost: 1400 runes. Difficulty: Similar to Fanaticism. Duration: Max 12 days.Effect: This spell increases the province's WPA by 10% for offensive purposes while decreasing it by 10% for defensive purposes. No effect on self-spells.
  • "Peaceful" stance has been removed. Its effects have been moved into "Fortified".
  • Dragons have been boosted

Age 48

  • Paradise: Base number of acres is randomised between 2 & 8. Quantity of acres no longer affected by Guilds. Mystics Spell Potency bonus does NOT apply.
  • Espionage: Only need to send 20% thieves for best accuracy.
  • Espionage accuracy no longer affected by target Watch Towers.

Age 47

  • Halflings will be returning to Utopia as a strong thief race.
  • Thievery operations will be split into two categories - Espionage and Sabotage.
  • Espionage will consist of information gathering operations and Sabotage will involve destructive operations.
  • Crystal Ball and Crystal Eye shall be removed from spells and added as espionage thievery operations named Spy on Throne and Snatch news respectively.