Difference between revisions of "Wizards Per Acre"

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(Calculating Raw WPA)
(DlTZYhHKWhIrz)
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Such a deep asnewr! GD&RVVF
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AFAICT you've covered all the bases with this aenwsr!
 
 
== Effects of Mod WPA ==
 
=== Offensive Spells ===
 
<b>Modifier:</b> (Your Mod WPA) / (Opponent's Mod WPA)
 
 
 
The higher this modifier is, the greater the:
 
* Chance of a Successful Cast
 
* Chance of Preventing an Opponent's Spell
 
 
 
 
 
=== Self Spells ===
 
WPA does not influence self spells.
 
 
 
 
 
== Spell Duration ==
 
Spell duration, for both Offensive and Self Spells, is influenced by the [[Percent Guilds]] and applicable [[Race]] or [[Personality]] modifiers.
 
 
 
== Additional Information ==
 
* [[Magic Formulas]]
 
* [[Percent Guilds]]
 
* [[Mystics]]
 
 
 
 
 
 
 
[[Category:Formulas]]
 

Revision as of 12:25, 7 May 2011

AFAICT you've covered all the bases with this aenwsr!