Difference between revisions of "Dragons, Aid & Stances"
From The Utopian Encyclopedia
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Utopia wolf (talk | contribs) m (Changed science/scientist and cooldown information for fort) |
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* -50% gains hitting in (slides in over a period of 24 hours) | * -50% gains hitting in (slides in over a period of 24 hours) | ||
− | * -50% gains on magic and thievery ops in(slides in over a period of 24 hours) | + | * -50% gains on magic and thievery ops in (slides in over a period of 24 hours) |
* -40% Military training time and cost (not thieves) | * -40% Military training time and cost (not thieves) | ||
* +40% Draft speed | * +40% Draft speed | ||
* -50% Construction time and cost | * -50% Construction time and cost | ||
+ | * +200% Birth Rate | ||
<br> | <br> | ||
− | * | + | * 72 hour maximum duration (with 96 hour cooldown) |
* -50% gains hitting out | * -50% gains hitting out | ||
* -50% gains on magic and thievery ops out | * -50% gains on magic and thievery ops out | ||
* +500% Explore costs | * +500% Explore costs | ||
* No Paradise spell available | * No Paradise spell available | ||
− | * | + | * No scientist progression and no new scientists |
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Revision as of 18:58, 10 April 2017
Contents
Stances
You may not change your stance if you have changed it within the last 24 hours. 24 full ticks must pass before it can be changed. A kingdom in Fortified stance will automatically revert to normal at the expiration of the 72nd tick.
- Stance Effects are negated in war.
- Stances may not be changed during protection.
Stances | ||
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Normal | Aggressive | Fortified |
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Dragons
At any given time, a kingdom can only be producing one dragon. In addition, a kingdom can only be the target of a single dragon.
Dragon Type | |||
---|---|---|---|
Emerald | Sapphire | Gold | Ruby |
+20% Military losses in combat -15% Attack Gains |
-25% Thievery & Magic Effectiveness |
-25% from Building Efficiency |
-10% from Military Efficiency |
All dragons result in 10% lower income and the loss of 20% of new draftees. |
Dragon Cost
- Dragon Cost is determined at the time the dragon is started.
Dragon Cost = Dragon Type Cost Mod * Cost Metric Cost Metric = MAX ( Target Kingdom NW , Your Kingdom NW ) * 0.875
Dragon Type | Cost Mod |
Saphire | 1 |
Gold | 2 |
Ruby | 2.4 |
Emerald | 3 |
Dragon Type | HP Mod |
Saphire | 1 |
Gold | 2.625 |
Ruby | 4.5 |
Emerald | 5.25 |
Relations | Relations Modifier |
Relations: Ceasefire | 0.25 |
Relations: None | 0.5 |
Relations: Unfriendly | 0.5 |
Relations: Hostile | 0.75 |
Relations: War | 1 |
Historical Dragon data
- Previously all dragons cost the same amount of GC and had the same Hit Points which were determined via:
Dragon Cost = MAX ( Target Kingdom NW , Your Kingdom NW ) * 1.25
Dragon HP = ( Receiving Kingdom NW / ~44 ) * Relations Mod
Aid & Tax
Max Shipment
Max Aid Shipment = Province Networth * 4
Tax
Base Tax Rate = -4 * (Trade Balance / Networth + 4) Tax Rate = DEPEND ( Base Tax Rate ) : Base Tax Rate < 0 = 0 0 < Base Tax Rate < 98 = Base Tax Rate Base Tax Rate > 98 = 98
- Tax Rate is capped at 98% max.
- If receiving province has been hit significantly and is subject to Gangbang Protection:
- Tax rate will be cut in half
- Tax will be capped at 15% rather than the 98% max.
- Taxes don't take effect until your negative trade balance reaches 400% of your networth (equivalent to one maximum aid shipment).
- If the province is below the average networth of the Kingdom, then the tax rate is calculated on the average kingdom province networth.
Tax Rate Reduction
Tax Rate Reduction = Trade Balance * ((1 - 0.75) / 100)
- It takes 11.5 real life days to halve your trade balance.