Wizards Per Acre
From The Utopian Encyclopedia
Wizards per Acre is often abbreviated as WPA. In its unmodified form it is also known as raw WPA.
Wizards per Acre = Total Number of Wizards / Total Acres
Magic Effectiveness causes an apparent change in WPA, without changing the actual value. This is known as mod WPA.
Modified WPA = Raw WPA * Channeling Science * Racial Bonus * Honour Bonus
Cast Failure
When casting Offensive Spells, the chance of a successful cast is influenced by your WPA.
~ Chance for Success: (Your Mod WPA) / (Opponent's Mod WPA)
When casting Defensive Spells, the chance of a successful cast is influenced by your province's percent Guilds.
~ Chance for Success: Guilds / Acres
Spell Duration
On Self Spells, Spell Duration is related to your province's percent Guilds.
Spell Duration Mod: Guilds / Acres
On Offensive Spells, Spell Duration is related to.
Spell Duration Mod: Guilds / Acres Spell Duration Mod: Your Networth / Enemy's Networth