Difference between revisions of "WoL Personalities (Age 46)"

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This is a list of the current bonuses and penalties for the Utopian Personalities on the [[WoL]] server for [[Age]] 46  
+
This is a list of the current bonuses and penalties for the Utopian Personalities on the [[WoL]] server for [[Age]] 46
 +
 
 +
For previous bonuses, see [[WoL Personalities (Age 45)]]
  
 
__TOC__
 
__TOC__
 
@Merchant
 
Income: +25%
 
Immunity to all Income Penalties (Riots, Plagues, etc.)
 
Money Losses on Plunder Attacks: -25%
 
 
@Shepherd
 
Land generates 4 bushels of food per acre daily
 
Immunity to food penalties from Drought & Storms
 
Immune to Plague
 
Explore time: -30%
 
Explore costs: (men & gold): -30%
 
Population Limit: +10%
 
Birth Rates: +15%
 
 
@Sage
 
Learn time: -30%
 
Losses on learn attacks: -50%
 
Science Effectiveness: +30%
 
Every 2 Acres of land produces 1 Science Book per Hour
 
Book costs: -30%
 
 
@Rogue
 
Stealth recovery per tick: +1
 
Access to all thievery operations, including three unique to Rogues
 
 
@Mystic
 
Access to Meteor Shower spell
 
All Guilds are twice as effective
 
 
@Tactician (Replaces War Hero)
 
Access to enhanced Conquest Attack at all times
 
Gain 50% more Specialist and Building Credits
 
Military training time: -30%
 
Military Wages: -30%
 
Draft Cost: -30%
 
 
@Warrior
 
Opponent Casualties (when attacking or defending): +15%
 
Own Casualties (when attacking or defending): -15%
 
Land Losses when Ambushed: -50%
 
Attack time: -15%
 
 
@Artisan
 
Building construction time: -30%
 
Building Efficiency : +20%
 
All Capacity and Flat Rate Buildings are 25% more Effective
 
50% Protection of Buildings from Tornadoes, Arson Operations, Raze and Massacre Attacks
 
  
  
 
=== The Merchant ===
 
=== The Merchant ===
 
Ruler Title: The Wealthy
 
Ruler Title: The Wealthy
* +15% Income
+
* +25% Income
* Immunity to all Income Penalties
+
* -25% Money Losses on Plunder Attacks
* 75% Money Losses on Plunder Attacks
+
* Immunity to all Income Penalties (Riots, Plagues, etc.)
  
  
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Ruler Title: The Humble  
 
Ruler Title: The Humble  
 
* Land generates 4 bushels of food per acre daily
 
* Land generates 4 bushels of food per acre daily
* 30% faster military training, building construction, exploring, and scientific research
+
* Immunity to food penalties from Drought & Storms
* Immunity to food penalties from Drought, Plague, & Storms
+
* Immune to Plague
 +
* -30% Explore time
 +
* -30% Explore costs (Soldiers & Gold):
 +
* +10% Population Limit
 +
* +15% Birth Rates
  
  
 
=== The Sage ===
 
=== The Sage ===
 
Ruler Title: The Wise
 
Ruler Title: The Wise
 +
* +30% Science Effectiveness
 +
* -30% Book Costs
 +
* -30% Learn Time
 +
* -50% Losses on Learn Attacks
 
* Every 2 Acres of land produces 1 Science Book per Hour
 
* Every 2 Acres of land produces 1 Science Book per Hour
* 50% Protection from Learn Attacks
 
  
  
 
=== The Rogue ===
 
=== The Rogue ===
 
Ruler Title: The Rogue
 
Ruler Title: The Rogue
* +1 Stealth per Hour
+
* +1 Stealth recovery per tick
* Access to all thievery operations, including three unique to Rogues
+
* Access to all thievery operations, including 3 unique to rogues:
 +
:* Greater Arson
 +
:* Assassinate Wizards
 +
:* Propaganda
  
  
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=== The Warrior ===
 
=== The Warrior ===
 
Ruler Title: The Warrior
 
Ruler Title: The Warrior
* 15% Lower Attack Time
+
* -50% Land Losses when Ambushed
* 50% Land Losses when Ambushed
+
* +15% Enemy Casualties (on attack or defense)
 +
* -15% Your Military Casualties (on attack or defense)
 +
* -15% Attack Time
  
  
=== The War Hero ===
+
=== The Tactician ===
Ruler Title: The Heroic
+
Ruler Title: The Conniving
 
* Access to enhanced Conquest Attack at all times
 
* Access to enhanced Conquest Attack at all times
 
* Gain 50% more Specialist and Building Credits
 
* Gain 50% more Specialist and Building Credits
* +25% Enemy Casualties on Attacks
+
* -30% Military training time
 
+
* -30% Military Wages
 +
* -30% Draft Cost
  
 
=== The Artisan ===
 
=== The Artisan ===
 
Ruler Title: The Craftsman
 
Ruler Title: The Craftsman
 +
* -30% Building Construction Time
 +
* +20% Building Efficiency
 +
* +50% Protection of Buildings from Tornadoes, Arson Operations, Raze and Massacre Attacks
 
* All Capacity and Flat Rate Buildings are 25% more Effective
 
* All Capacity and Flat Rate Buildings are 25% more Effective
* 50% Protection of Buildings from Tornadoes, Arson Operations, Raze and Massacre Attacks
+
 
  
 
[[Category:WoL]]
 
[[Category:WoL]]

Latest revision as of 20:47, 20 May 2010

This is a list of the current bonuses and penalties for the Utopian Personalities on the WoL server for Age 46

For previous bonuses, see WoL Personalities (Age 45)


The Merchant

Ruler Title: The Wealthy

  • +25% Income
  • -25% Money Losses on Plunder Attacks
  • Immunity to all Income Penalties (Riots, Plagues, etc.)


The Shepherd

Ruler Title: The Humble

  • Land generates 4 bushels of food per acre daily
  • Immunity to food penalties from Drought & Storms
  • Immune to Plague
  • -30% Explore time
  • -30% Explore costs (Soldiers & Gold):
  • +10% Population Limit
  • +15% Birth Rates


The Sage

Ruler Title: The Wise

  • +30% Science Effectiveness
  • -30% Book Costs
  • -30% Learn Time
  • -50% Losses on Learn Attacks
  • Every 2 Acres of land produces 1 Science Book per Hour


The Rogue

Ruler Title: The Rogue

  • +1 Stealth recovery per tick
  • Access to all thievery operations, including 3 unique to rogues:
  • Greater Arson
  • Assassinate Wizards
  • Propaganda


The Mystic

Ruler Title: The Sorcerer

  • Meteor Shower spell
  • All Guilds are twice as effective


The Warrior

Ruler Title: The Warrior

  • -50% Land Losses when Ambushed
  • +15% Enemy Casualties (on attack or defense)
  • -15% Your Military Casualties (on attack or defense)
  • -15% Attack Time


The Tactician

Ruler Title: The Conniving

  • Access to enhanced Conquest Attack at all times
  • Gain 50% more Specialist and Building Credits
  • -30% Military training time
  • -30% Military Wages
  • -30% Draft Cost

The Artisan

Ruler Title: The Craftsman

  • -30% Building Construction Time
  • +20% Building Efficiency
  • +50% Protection of Buildings from Tornadoes, Arson Operations, Raze and Massacre Attacks
  • All Capacity and Flat Rate Buildings are 25% more Effective