Difference between revisions of "Science Formulas"

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==Science Effects==
 
==Science Effects==
 
  <b>Science Bonus =</b> Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
 
  <b>Science Bonus =</b> Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect
{{Mods}}
+
 
| '''Race: [[Race#Humans|Humans]] || 1.3 || 1
+
 
 +
{| cellpadding="4"
 +
|- bgcolor="#dedeff"
 +
! Race !! Modifier
 +
|- align="left"
 +
! [[Race#Humans|Humans]]
 +
|| 1.3
 +
|-
 +
|- align="left"
 +
! [[Race|Other]]
 +
|| 1
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| '''Military''' || 1.4
 
| '''Military''' || 1.4
 +
|-
 +
| '''Thievery''' || 6
 
|-
 
|-
 
| '''Channeling''' || 6
 
| '''Channeling''' || 6
|-
 
| '''Thievery''' || 6
 
 
|}
 
|}
  
  
 
==Science Costs==
 
==Science Costs==
  <b>Science Cost =</b> Raw Cost (''Table Below'') * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]] * Racial Mod
+
  <b>Science Cost =</b> Raw Cost (''Table Below'') * [[Exploring,_Construction_%26_Building_Formulas#Effects_of_Buildings|Schools Effect]] * Race Mod
{{Mods}}
+
 
| '''Race: [[Race#Orcs|Orcs]]''' || 1.3 || 1
+
 
 +
{| cellpadding="4"
 +
|- bgcolor="#dedeff"
 +
! Race !! Modifier
 +
|- align="left"
 +
! [[Race#Orcs|Orcs]]
 +
|| 1.3
 +
|-
 +
|- align="left"
 +
! [[Race|Other]]
 +
|| 1
 
|-
 
|-
 
|}
 
|}
 
  
  
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| '''Science Rate''' || '''BPA''' || '''GC / Book''' || '''GC / Acre'''
 
| '''Science Rate''' || '''BPA''' || '''GC / Book''' || '''GC / Acre'''
 
|-
 
|-
| '''No Research'''|| 0 || ''N/A'' || ''N/A'' ||
+
| '''No Research''' || 0 || 0 || 0 ||
 
|-
 
|-
 
| '''Minimal''' || 0.3 || 6 || 1.8
 
| '''Minimal''' || 0.3 || 6 || 1.8
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| '''Extreme''' || 3.0 || 50 || 150.0
 
| '''Extreme''' || 3.0 || 50 || 150.0
 
|}
 
|}
 
  
  
 
[[Category:Formulas]]
 
[[Category:Formulas]]

Revision as of 04:11, 15 December 2009

This is part of the Utopia WIKI Formula Series.

THIS PAGE attempts to list formulas as relevant to Science Formulas. If you would like to add a new formula feel free to include it within the text. Ensure that you check the discussions page for Science Formulas to ensure that this formula is not under discussion/research, or contribute your research there if you do feel so inclined.


Science Effects

Science Bonus = Race Mod * Science Multiplier * SQRT(Books / Acre) * Library Effect


Race Modifier
Humans 1.3
Other 1


Science Category Multiplier
Alchemy 1.4
Tools 1
Housing 0.65
Food 8
Military 1.4
Thievery 6
Channeling 6


Science Costs

Science Cost = Raw Cost (Table Below) * Schools Effect * Race Mod


Race Modifier
Orcs 1.3
Other 1


Science Rate BPA GC / Book GC / Acre
No Research 0 0 0
Minimal 0.3 6 1.8
Limited 0.4 7 2.8
Sustained 0.5 9 4.5
Active 0.7 13 9.1
Focused 0.9 17 15.3
Accelerated 1.2 22 26.4
Intensive 1.5 27 40.5
Rushed 2.0 36 72.0
Extreme 3.0 50 150.0