Difference between revisions of "Food"
From The Utopian Encyclopedia
(Removed monarch and dwarve mod, those no longer apply) |
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== Food Consumed == | == Food Consumed == | ||
− | <b>Bushels Eaten</b> = Total Population * 0.25 * [[Race|Race | + | <b>Bushels Eaten</b> = Total Population * 0.25 * [[Race|Race]] |
− | {{ | + | {{Modifier}} |
+ | |- | ||
+ | | '''Race: [[Race#Undead|Undead]]''' || 0 | ||
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− | | '''Race: | + | | '''Race: Other || 1 |
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<b>Base Food Production =</b> (([[Buildings|Farms]] * 70) * Building Efficiency) + (Barren Land * 2) | <b>Base Food Production =</b> (([[Buildings|Farms]] * 70) * Building Efficiency) + (Barren Land * 2) | ||
− | <b>Modified Food Production =</b> Base Food Production * [[Science|Food Sciences | + | <b>Modified Food Production =</b> Base Food Production * [[Science|Food Sciences]] * [[Mystics#Fertile_Lands|Fertile Lands Mod]] * [[Mystics#Droughts|Drought Mod]] |
{{Modifier}} | {{Modifier}} | ||
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| '''[[Mystics#Fertile_Lands|Fertile Lands]] || 1.25 | | '''[[Mystics#Fertile_Lands|Fertile Lands]] || 1.25 | ||
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− | | '''[[Mystics#Droughts|Drought]] || 0.75 | + | | '''[[Mystics#Droughts|Drought]] || 0.75 |
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Revision as of 18:12, 13 December 2013
This is part of the Utopia WIKI Formula Series. |
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Food is a resource, and it is needed to keep population of a Province alive. It's measured in bushels.
Food Consumed
Bushels Eaten = Total Population * 0.25 * Race
Condition | Modifier |
Race: Undead | 0 |
Race: Other | 1 |
- Undead population isn't alive, so no food required to make it not dead.
- If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit. Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.
Food Produced
Base Food Production = ((Farms * 70) * Building Efficiency) + (Barren Land * 2) Modified Food Production = Base Food Production * Food Sciences * Fertile Lands Mod * Drought Mod
Condition | Modifier |
Fertile Lands | 1.25 |
Drought | 0.75 |
Food Decayed
Food Remaining = Food Stock * (1 - (0.01 * Vermin Mod)) + Modified Food Production - Bushels Eaten
Modifier Type | Active | Otherwise |
Vermin | 4.5 | 1 |