Difference between revisions of "Explore"
From The Utopian Encyclopedia
(→Addition Information: removing additional information and converting it into the Exploration Formula details.) |
(Added an intro section to this page. Also added the Exploration formula to this page.) |
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− | + | Exploration is one of the main ways of growing your Province. Via the Explore page, a province may send out [[Units#Units|soldiers]], at the cost of [[Throne#Top_Bar|gc]], to acquire additional [[Throne#Top_Bar|acres]]. | |
− | Via the Explore page, a province may send out [[Units#Units|soldiers]], at the cost of [[Throne#Top_Bar|gc]], to acquire additional [[Throne#Top_Bar|acres]]. | ||
− | === Restrictions | + | On this page you will have the following information: |
+ | *Exploration Costs (Soldiers) | ||
+ | *Exploration Costs (Gold) | ||
+ | *[[Explore#Available_Uncharted_Acres|Available Uncharted Acres | ||
+ | *Currently Exploring | ||
+ | *Maximum Explorable Now | ||
+ | |||
+ | If you have the soldiers and the gold, you will be able to explore for acres to grow your province. | ||
+ | |||
+ | <!-- Table of Contents goes here --> | ||
+ | |||
+ | == Available Uncharted Acres == | ||
+ | Available Uncharted Acres, also know as the Explore Pool, has the following features: | ||
+ | * Starts at 200 acres at the start of the age | ||
+ | * It grows by 3 acres a tick | ||
+ | * It will decay by .15% a tick | ||
+ | * When a war ends, a provision of additional land is added when to each province's explore pool for both kingdoms | ||
+ | |||
+ | == Restrictions == | ||
The following restrictions are in place: | The following restrictions are in place: | ||
* Provinces may not explore without the resources to cover the costs. | * Provinces may not explore without the resources to cover the costs. | ||
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* Provinces can not explore more than their current acres at once | * Provinces can not explore more than their current acres at once | ||
* Kingdoms with less than 10 provinces will see an increased explore penalty | * Kingdoms with less than 10 provinces will see an increased explore penalty | ||
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=== Effects of War on Exploration === | === Effects of War on Exploration === | ||
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== Exploration Formula == | == Exploration Formula == | ||
− | This is an old formula. | + | This is an old formula. Need help with this. |
===Soldier Cost=== | ===Soldier Cost=== |
Revision as of 09:34, 1 January 2021
Exploration is one of the main ways of growing your Province. Via the Explore page, a province may send out soldiers, at the cost of gc, to acquire additional acres.
On this page you will have the following information:
- Exploration Costs (Soldiers)
- Exploration Costs (Gold)
- [[Explore#Available_Uncharted_Acres|Available Uncharted Acres
- Currently Exploring
- Maximum Explorable Now
If you have the soldiers and the gold, you will be able to explore for acres to grow your province.
Contents
[hide]Available Uncharted Acres
Available Uncharted Acres, also know as the Explore Pool, has the following features:
- Starts at 200 acres at the start of the age
- It grows by 3 acres a tick
- It will decay by .15% a tick
- When a war ends, a provision of additional land is added when to each province's explore pool for both kingdoms
Restrictions
The following restrictions are in place:
- Provinces may not explore without the resources to cover the costs.
- At least 50% of existing acres must be built upon or undergoing construction.
- The explore pool must be greater than 0 acres.
- Provinces can not explore more than their current acres at once
- Kingdoms with less than 10 provinces will see an increased explore penalty
Effects of War on Exploration
The following penalties apply during war:
- Exploration costs increased to 500% during active war and end of war cease-fire (or 250% during end of war cease-fire for provinces below kingdom median, including incoming explored acres)
Exploration Formula
This is an old formula. Need help with this.
Soldier Cost
Exploration Soldier Cost = ROUND (3 + Metric/210 * War Status * Mills)
GC Costs
Exploration Gold Cost = Floor ((600 + 2.3 * Metric) * War Status * Mills)
where
- Metric = ( Full Metric + Half Metric )1.12
- Full Metric = Total Land - 300
- Half Metric = MIN (Full Metric / 2 , [Land Explored - Land Lost] / 2)