Difference between revisions of "Food"
From The Utopian Encyclopedia
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==Food Produced== | ==Food Produced== | ||
− | <b>Base Food Produced</b> = ((Farms*70*Building Efficiency) + (Barren Land*2)) * Food Sci * Monarch Mod * [[Mystics#Fertile_Lands|Fertile Lands]] | + | <b>Base Food Produced</b> = (([[Buildings|Farms]]*70*Building Efficiency) + (Barren Land*2)) * [[Science|Food Sci]] * [[Politics|Monarch Mod]] * [[Mystics#Fertile_Lands|Fertile Lands Mod]] * [[Mystics#Droughts|Drought Mod]] + ([[Personality|Shepherd Bonus]]*Acres*4) |
{{Mods}} | {{Mods}} | ||
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|- | |- | ||
| '''[[Mystics#Droughts|Drought]]''' || 0.75 || 1 (or if Personality = Shepherd) | | '''[[Mystics#Droughts|Drought]]''' || 0.75 || 1 (or if Personality = Shepherd) | ||
+ | |- | ||
+ | | '''Personality: [[Personality|Shepherd]]''' || 4 || 0 | ||
|- | |- | ||
|} | |} | ||
− | |||
==Food Hourly Change== | ==Food Hourly Change== |
Revision as of 11:10, 6 November 2009
This is part of the Utopia WIKI Formula Series. |
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Food Eaten
Bushels Eaten = TotalPopulation * 0.25
- If you run out of food, then every hour your peasants and military units (including thieves, but not including wizards) are reduced by an amount that varies the greater your food deficit is up to 5% lost when producing no food at all.
Food Produced
Base Food Produced = ((Farms*70*Building Efficiency) + (Barren Land*2)) * Food Sci * Monarch Mod * Fertile Lands Mod * Drought Mod + (Shepherd Bonus*Acres*4)
Modifier Type | Active | Otherwise |
Monarchy | 1.1 | 1 |
Fertile Lands | 1.25 | 1 |
Drought | 0.75 | 1 (or if Personality = Shepherd) |
Personality: Shepherd | 4 | 0 |
Food Hourly Change
Food Net Change = (Old Food Stock * (1-(1%*Vermin Mod))) + Food Produced - FoodEaten
Modifier Type | Active | Otherwise |
Vermin | 6 | 1 |