Science Formulas

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Science Effects

Science Bonus = Race Mod * Science Multiplier * SQRT(BPA) * Library Effect
  • BPA = Books Per Acre


Modifier Type Active Otherwise
Race: Humans 1.2 1
Science Category Multiplier
Alchemy 1.4
Tools 1
Housing 0.65
Food 8
Military 1.4
Channeling 6
Thievery 6


Science Costs

Science Cost = Raw Cost (Table Below) * Schools Effect
Science Rate BPA $/Book $/Acre Marginal Costs
No Research 0 N/A N/A
Minimal 0.3 6 1.8
Limited 0.4 7 2.8
Sustained 0.5 9 4.5
Active 0.7 13 9.1
Focused 0.9 17 15.3
Accelerated 1.2 22 26.4
Intensive 1.5 27 40.5
Rushed 2.0 36 72.0
Extreme 3.0 50 150.0