Economy
From The Utopian Encyclopedia
Contents
Money
Raw Income
Raw Income = [(2.25*Employed Peasants) + (1/3*Unemployed Peasants) + (0.5*Prisoners) + (Banks*25*BE)]
Modified Total Income
Modified Income = Raw Income * Plague * Riots * Bank % Bonus * Income Sci * Honor Income Mod * Race Mod * Personality Modifier * Monarchy * Dragon
Modifier Type | Active | Otherwise |
Plague modifier | 0.85 | 1 (or if Personality = Merchant) |
Riots modifier | 0.8 | 1 (or if Personality = Merchant) |
Race Modifier: Human | 1.25 | 1 |
Personality Mod: Merchant | 1.15 | 1 |
Monarchy | 1.1 | 1 |
Dragon | 0.9 | 1 |
Military Expenses
Army * 0.5 * WageRate * ArmouriesBonus * RaceBonus * InspireArmy * Greed * Server * Stance
Army = defensive specialist + offensive specalists + elites. No wages are paid to basic soldiers.
WageRate = Wage rate chosen on the Military screen
RaceBonus: Elves = 50%, Dark Elves = 125%, others = 100%
InspireArmy = 85%, not active = 100%
Stance: Fortified = 85%, others = 100%
Greed = 125%, not active = 100% (Note: Greed affects Merchants as this is a wage penalty and not an income penalty)
Server: World of Legends and Genesis = 100%, Stand-off = 100% + complete Utopian months
Historical note: Age 29+: Wages are paid to your entire army, all of the time, regardless of relations. Prior to Age 29, during war, free wages were given for your troops away from home.
Peasants
Population
Living Space
Birthrate
Bonuses
12h bonus = (5 * Number of Peasants) gc
20h bonus = (15 * Number of Peasants) gc
NB.
- The number of peasants is determined when you log in FOR your bonus.
- Bonuses are started the minute you press Login. They count by the minute e.g. if you Logged in at 1.20pm, your 12 hour bonus would be due at 1.20am.
Start of Age additional condition
- To collect the first bonus, you have to login sometime in the first four hours of freeze time to trigger the bonus timer. Then, log off and do not login again until 1st Feb Y0.