Difference between revisions of "Food"

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(Removed monarch and dwarve mod, those no longer apply)
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== Food Consumed ==
 
== Food Consumed ==
  
  <b>Bushels Eaten</b> = Total Population * 0.25 * [[Race|Race Bonus]]
+
  <b>Bushels Eaten</b> = Total Population * 0.25 * [[Race|Race]]
  
  
{{Mods}}
+
{{Modifier}}
 +
|-
 +
| '''Race: [[Race#Undead|Undead]]''' || 0
 
|-
 
|-
| '''Race: [[Race#Undead|Undead]]''' || 0 || 1
+
| '''Race: Other || 1
 
|}
 
|}
  
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  <b>Base Food Production    =</b> (([[Buildings|Farms]] * 70) * Building Efficiency) + (Barren Land * 2)
 
  <b>Base Food Production    =</b> (([[Buildings|Farms]] * 70) * Building Efficiency) + (Barren Land * 2)
 
    
 
    
  <b>Modified Food Production =</b> Base Food Production * [[Science|Food Sciences]] * [[Politics|Monarch Mod]] * [[Mystics#Fertile_Lands|Fertile Lands Mod]] * [[Mystics#Droughts|Drought Mod]] * Race
+
  <b>Modified Food Production =</b> Base Food Production * [[Science|Food Sciences]] * [[Mystics#Fertile_Lands|Fertile Lands Mod]] * [[Mystics#Droughts|Drought Mod]]
  
  
 
{{Modifier}}
 
{{Modifier}}
|-
 
| '''Monarch || 1.1
 
 
|-
 
|-
 
| '''[[Mystics#Fertile_Lands|Fertile Lands]] || 1.25
 
| '''[[Mystics#Fertile_Lands|Fertile Lands]] || 1.25
 
|-
 
|-
| '''[[Mystics#Droughts|Drought]] || 0.75  
+
| '''[[Mystics#Droughts|Drought]] || 0.75
|-
 
| '''Race: Dwarf || 1.5
 
|-
 
| '''Race: Other || 1
 
 
|}
 
|}
  

Revision as of 18:12, 13 December 2013

This is part of the Utopia WIKI Formula Series.

THIS PAGE attempts to list formulas as relevant to Food. If you would like to add a new formula feel free to include it within the text. Ensure that you check the discussions page for Food to ensure that this formula is not under discussion/research, or contribute your research there if you do feel so inclined.


Food is a resource, and it is needed to keep population of a Province alive. It's measured in bushels.

Food Consumed

Bushels Eaten = Total Population * 0.25 * Race


Condition Modifier
Race: Undead 0
Race: Other 1


  • Undead population isn't alive, so no food required to make it not dead.
  • If a province has zero food, it will enter into a state of starvation. While a province is starving, its population (peasants, military units and thieves) will die off at a rate proportional to the food deficit. Wizards are not affected. This rate is capped at 5% and will continue until the province has a value for food greater than 0.

Food Produced

Base Food Production     = ((Farms * 70) * Building Efficiency) + (Barren Land * 2)
 
Modified Food Production = Base Food Production * Food Sciences * Fertile Lands Mod * Drought Mod


Condition Modifier
Fertile Lands 1.25
Drought 0.75


Food Decayed

Food Remaining = Food Stock * (1 - (0.01 * Vermin Mod)) + Modified Food Production - Bushels Eaten


Modifier Type Active Otherwise
Vermin 4.5 1